Maneuver Node Controller [0.8.0] by XYZ3211
Provides an interface to finely tune maneuver nodes and restores missing maneuver node features from Kerbal Space Program 1. Make fine tuned adjustments to your maneuver nodes even if they are off screen!
Releases (CC BY-SA 4.0):
Github: https://github.com/XYZ3211/ManeuverNodeController/releases
Spacedock: https://spacedock.info/mod/3270/Maneuver Node Controller
Installation Instructions:
Install BepInEx mod loader with Space Warp 1.0.1 or later and run the game, then close it. The combo BepInEx with SpaceWarp can be found here: Spacedock URL
Copy the `BepInEx` folder from this mod's ZIP file to your KSP root directory. For those who've installed via Steam this may be found at `SteamLibrary\steamapps\common\Kerbal Space Program 2\`. The final path will look like: `Kerbal Space Program 2\BepInEx\plugins\maneuver_node_controller`.
License:
Maneuver Node Controller and its originally authored code is distributed under the CC BY-SA 4.0 license.
Some dependencies, including MechJebLib, are dual licensed under the GNU General Public License, Version2 and MIT License. Consult the top level comment of these files for more information.
https://creativecommons.org/licenses/by-sa/4.0/
https://www.gnu.org/licenses/old-licenses/gpl-2.0.en.html
https://opensource.org/license/mit/
Attribution:
GUI code and ".csproj" file based off Lazy Orbit by https://github.com/Halbann (CC BY-SA 4.0)
Extensive refactor and new v0.8.0 features contributed by https://github.com/schlosrat and https://github.com/highfly1000.
Source Code (CC BY-SA 4.0, GPL2, MIT): https://github.com/XYZ3211/ManeuverNodeController