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highfly1000

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Everything posted by highfly1000

  1. I totally agree. If you like you can provide me the code part and I'll make the New version available for everybody.
  2. My forked version (0.5.0f) is now available via GitHub: https://github.com/highfly1000/ManeuverNodeController/releases Have fun with it!
  3. I'll try to make if available within the next few days.
  4. Thanks for pointing out my spelling mistake. It's fixed by now. Today I implemented another small extension allowing snapping to Apoapsis or Periapsis I'm thinking of temporary forking it off in my own repo till @XYZ3211 is interested and has integrated it in his main branch and distribution channel via spacedock. I'll keep you updated.
  5. Thanks for providing this mod, In KSP1 I heavily used the maneuver node editor provided via MechJeb and missed this feature from the first minute I played KSP 2. I took the liberty to make a small extension to your code adding the possibility to set absolute values for the three burn directions: Let me know if you are interested in the extended code.
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