Hello everyone! Long-time player of KSP1 here, so I'm hardly green around the gills. That said, I think I might be missing something here.
So I'm building my first rocket in KSP2, and keeping it simple so I can get the hang of all the new interface and changes. Currently I'm experimenting with the engineer's report, and I'm noticing a bit of a discrepancy.
So currently, my build is:
1. Parachute (xs): 0.100t
2. Cmd pod (s): 0.898t
3. Heat shield (s): 0.300t
4. Decoupler (s): 0.040t
5. FL-T100 (s): 0.563t wet - 0.500t fuel = 0.063t dry
6. LV-909 "Terrier" (s): 0.500t
Consequently, I'm calculating a wet mass of 2.401t by adding everything up, while the engineering tool is giving me a wet mass of 2.50t.
Meanwhile, it's telling me the dry mass is 1.66t. When it's only carrying 0.5t fuel, so the dry mass *should* be 1.901t... but even if I took the game's wet mass of 2.50t, the dry mass should be 2.00t.
Clearly I'm missing something in the way the game calculates dry/wet mass. Does anyone else know what's going on here?
Thanks!