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tarynatnoone

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Everything posted by tarynatnoone

  1. Huh. Sure would be nice if there was a way to view dry mass in stages. Like, if you were able to select tanks you wanted to account for.
  2. Hello everyone! Long-time player of KSP1 here, so I'm hardly green around the gills. That said, I think I might be missing something here. So I'm building my first rocket in KSP2, and keeping it simple so I can get the hang of all the new interface and changes. Currently I'm experimenting with the engineer's report, and I'm noticing a bit of a discrepancy. So currently, my build is: 1. Parachute (xs): 0.100t 2. Cmd pod (s): 0.898t 3. Heat shield (s): 0.300t 4. Decoupler (s): 0.040t 5. FL-T100 (s): 0.563t wet - 0.500t fuel = 0.063t dry 6. LV-909 "Terrier" (s): 0.500t Consequently, I'm calculating a wet mass of 2.401t by adding everything up, while the engineering tool is giving me a wet mass of 2.50t. Meanwhile, it's telling me the dry mass is 1.66t. When it's only carrying 0.5t fuel, so the dry mass *should* be 1.901t... but even if I took the game's wet mass of 2.50t, the dry mass should be 2.00t. Clearly I'm missing something in the way the game calculates dry/wet mass. Does anyone else know what's going on here? Thanks!
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