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Evolved2Be

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Everything posted by Evolved2Be

  1. I wanted to send a mission to the Mun's north pole however I made a shocking discovery that the entire region is completely flat with no terrain generation at all. From a distance there are visible craters however they are just an illusion and upon closer inspection the ground is actually completely flat
  2. I was wandering around Tylo and then Jebediah started walking into the ground, Seems like some of the terrain mesh and collisions need to be adjusted on certain areas on tylo (EDIT: some areas on Tylo have collisions that are too high above the terrain mesh) [EDIT 2: I have fallen through the ground, see second photo]
  3. Played on patch 1 on windows 10 (CPU: Ryzen 5 3600 GPU: rtx 2060 6gb) I made an interplanetary craft to Jool however on launch it was very wobbly so i put a lot of struts on it between the mothership and the lander craft on top. In interplanetary space I redocked the 2 ships, quick saved, quick loaded and all the struts were still there despite the crafts having undocked and the framerate tanked to about 5-10 fps. this poor framerate stays there in different planet systems. the framerate before undocking was about 15 fps in interstellar space
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