KSP Version = 0.1.1.0.21572
Operating System and version = Windows 10 Pro 22H2
CPU and GPU models, any other system information which could be relevant = Intel i7-7700K, nVidia GeForce RTX 2060 6GB
Description of the bug.
Expected Behavior = inter-stage engine shroud looks smooth and normal after "Revert-to-Launch" from low atmo flight.
Observed Behavior = inter-stage looks like those cheap vertical slat blinds instead of a smooth fairing shell after "Revert-to-Launch" from low atmo flight.
Steps to Replicate = build vertical stack rocket with at least one inter-stage engine shroud, launch it, realize you did not in fact launch at the appropriate time to meet a target vessel already on orbit, Revert-to-Launch, observe wonkiness, record, report.
Fixes / Workarounds (if known..) = unknown at this time (avoid Revert or use Save/Load instead?)
A list of ALL mods = none, bone stock install
Other Notes / Screenshots / Log Files. Amplifying info: a medium thrust plate was attached to the bottom of a medium-size "X200-16" methalox tank. A poodle engine was attached to that with the default shroud settings (shroud not shortened nor lengthened). A medium stack separator was attached below that, and a medium tank with three-Swivel stage 1 was attached below that.
screenshot: https://drive.google.com/file/d/1cGhPBesXRJ9vo8Qel56AOpumKGvT6eM1/view?usp=share_link
PLEASE check the forum to see if there is already a thread about it. Hasty search completed; no duplicate found.