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Woke Kerbal

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  1. basically i am trying to do the same mission since the game launched: construct a large ship with 9 of the round hydrogen tanks, attach a small nuclear rocket that can refuel at the main ship, and then take the whole thing to jool to explore all the moons. to achieve this, i need to send the main ship into orbit in parts and dock them up in space, this is where the problems begin: docking / undocking seems to cause all sorts of problems with my ship, i am permanently losing vessel control when decoupling parts after docking, or when undocking the smaller rocket. the docking process itself doesnt seem to work either, when i target a docking port, it sometimes targets the wrong docking port, and in some cases it even targets multiple (!) docking ports at the same time, i think there are some heavy problems with the symmetry mode and the whole ship data structure. it appears to me that nobody actually tested the game before it was released, same applies to the recent patch they did, these bugs are all so obvious that you can find them within just 1 hour of playing. (assuming that they actually have dedicated testers at all, but they are a large studio now, so that should be a given) all in all i am not really happy with the game, asked for a refund today even though i played 14 hours already, wish me luck!
  2. i am having a similar issue, when i undock my ship it says "no vessel control" even though i am just in kerbins orbit and have big antennas on my ship, and also enough energy and yes there is also a drone control thingy, basically both ships worked fine before docking
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