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Posts posted by Harvzey
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More than half the community (Who care anything about this mod) have already caught on to that, but thank you anyway.
(I at least have known about it since before I even installed 0.90...)
Aw, dang. Felt like a genius for a moment...
oh well, guess I should have searched better, aye
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To anyone that is having problems with parts not showing up in the catalog:
There is an error in some of the part.cfg files that I have noticed. Sometimes, there will be a space between 'part' and the file extension '.cfg' (e.g, 'part .cfg'). Simply rename the file, removing the space, and the part will now show up.
Example:
The Mk82 bomb is not showing up in the editor.
Navigate to the Mk82 bomb directory (mine is: 'E:\Program Files (x86)\Steam\SteamApps\common\Kerbal Space Program\GameData\BDArmory\Parts\mk82Bomb').
Inside will be three files: model.mu, texture.png, and 'part .cfg'.
Remove the space after part so it becomes this: 'part.cfg'
Done!
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I always keep it open in the background, ready to tab into it whenever I get bored
It's a great fallback-to game when there is nothing else to play
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Yep, just point yourself to the retrograde marker, and start burning away a little, and it should eliminate both your horizontal and vertical speed
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It all gets merged into one tag, thankfully
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Also, you might want to check your lateral velocity. The navball velocity will include lateral movement too.
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Sounds like memory issues. Do you run a lot of big modpacks without the memory redux mod?Do you have a lot of mods installed? Especially Universe Replacer or Texture Replacer, that add a lot of high def images? You may be hitting the Unity memory cap.
Thank you both, too many mods seemed to be the problem
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I seem to crash every single time i load this mod. This has happened with every version I've used (I tried uploading the output log to pastebin, but it is about 900kb).
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After lots of planning, failures, and shouting at the computer screen, i FINALLY got interplanetary for the first time in my entire time playing KSP. Unfortunately, I realised too late that parachutes alone won't save you from smashing into Duna. I started burning retro when I realised, but nothing could save it. Oh well. At least it kinda survived
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Should the purple line be squiggly though?
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Well... I think some explanation is needed...
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Solar Eclipse:
Awesome Mun landing with Kerbin shot:
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That can only end well. The kerbin slogan is "A brick will fly if you throw it hard enough"
Totally quoting that XD
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Kerbal Space Program is about always having a lot more fuel then you need Anyway, nice design.
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lol thats a ballistic brick... extend yo wingspan brotha
Haha yeah I know... it was kind of experimental but really fun to fly
EDIT: When you said ballistic that gave me an idea...
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The Platypus Glider
Ever wanted to power off the runway and glide for kilometers? With the Platypus Glider, now you can! The Platypus Glider is a reliable, safe (MAKE SURE YOU TURN ON SAS!), unstable, and fast method to get to your destination and further! Note that this glider was built to gain as much speed as possible and glide, so don't expect a long powered distance
Download here.
Pictures:
Video:
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This was my first Mun landing With a nice Kerbin shot.
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
in KSP1 Mod Development
Posted
Ah, true words. Well, glad I helped somebody