![](https://forum.kerbalspaceprogram.com/uploads/set_resources_17/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
![](https://forum.kerbalspaceprogram.com/uploads/set_resources_17/84c1e40ea0e759e3f1505eb1788ddf3c_default_photo.png)
Ghost3123
-
Posts
6 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Posts posted by Ghost3123
-
-
is there a way to get nuclear reactors to automatically shut down during time warps so i dont accidentally trickle away all their fuel during a 50yr time warp
-
23 hours ago, kspbutitscursed said:
Well try using a Dell laptop now that's torture lol
Maybe don't have parallax 2 installed then or lower you texture res
i dont think im using parallax considering i havent installed it yet, but i did discover windows had shoved ksp over to my igpu so that was probably half the issue lol
-
any ideas of how to make this less laggy or if ssrss is less laggy. i love getting to play in the real solar system but i cant stand crashing every time i do something that slightly annoys the game
-
MAN this mod is so ungodly laggy for me but it's pretty fun. i don't think i accidentally downloaded 64k textures so im not super sure why im getting such god awful lag, i can run stock + OPM fine, guess this mod is a lot more intensive on resources
Edit: btw my specs are 8gb of ram, gtx 1650, ryzen 4600h
[Min KSP 1.12.X] Sandcastle: 3D printing for parts and vessels
in KSP1 Mod Releases
Posted
Will freeiva compatibility ever be brought to this mod?