[WIP] I Just Want Colonies (and the rest too)
Overview
So, ever since KSP2 got cancelled, I wanted to make a mod pack (using existing mods by other people, not sure about licensing) to re-create the feel of what it could have been in KSP1. In essence, this boils down to a desire for a well-documented, easily
deployable set of existing mods that provide a strong and well-crafted gameplay experience whilst maintaining the stock feel, with the flexibility to serve as the basis of further customisation. To keep it stock, I believe that realism mods such as life
support should be kept out, with the potential ability to add them. I also think that the mod should focus on high-quality parts and visuals with good support for each other to an extent, meaning that mods with incomplete IVAs without support for
FreeIVA/ASET/RPM or poor-quality texturing will not be included by default. I am very open to additions to the list.
Execution
Currently, the list includes graphics overhaul and QoL mods, (maybe with support for non-volumetric clouds later,) "colony" building through KK (and not a system like USI,) interstellar, and multiplayer is omitted because it is unstable and incompatible with
planet mods. The aim is to make a .ckan pack to make it easy to import (perhaps like RP-1) and a written set of instructions to apply patches and mods not from CKAN, such as TrueVolumetricClouds. This will hopefully aid anyone trying to make a fresh install,
or be an accessible place to point newer players to.
Latest prototype version of the list: https://pastebin.com/He7Pbkzn
Licenses?
I am very new to the KSP modding scene, and this is my first attempt of any kind to contribute to it. I am unsure if mod licenses allow a modpacks like this to be done, please do tell me if this would be completely impossible. However, I think that as we are simply
offering instructions with extra steps, we should not be violating any of them. If we want to make custom interfaces in the future to make the mods feel less disjointed, perhaps this needs to change later.
More Screenshots
These are screenshots from my current install, which I hope will be the basis of this modpack. The mod list is currently the same as the one linked above.
Because head canon realism is always the best realism mod.