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Rocket fan

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Posts posted by Rocket fan

  1. 16 minutes ago, Aelfhe1m said:

    That's weird. That text (SuborbitalRocketplanes) does not appear anywhere in my ModuleManager.ConfigCache, nor was I able to find it searching RP-1's current GitHub source code.

    My version of the first hypersonic contract (hold 2000m/s for 2min below 40000m) and the follow up optional contracts ask for program: EarlyXPlanes .

    Perhaps a copy of your ModuleManager.ConfigCache and logs/modulemanager/modulemanager.log might help find what's causing the problem for you?

    The text SuborbitalRocketplanes appears in my ModuleManager.ConfigCache. Should i replace it with EarlyXPlanes? I went to the contract config file and replaced it there but it didnt change anything.

  2. also the mod list i said was shortened

    mod list: BahamutoD Animation Modules, module manager, reviva, aset consolidated props pack, aset consolidated agency, kerbal konstructs, alphaMensae's modular launch pads, harmony 2, kerbal actuators, chatterer, ballisticfox's neutral tufx profile, scatterer, its default config and scatterer sunflare, singularity, b9 part switch, kopernicus, outer planets mod, community terrain texture pack, waterfall and its stock effects, kerbal engineer redux, tundra exploration and technologies, kerbal reusability expansion, hide empty tree tech nodes, kerbal joint reinforcement-next, custom prelaunch checks, ksp community fixes, better time warp continued, kcalbeloh system, jsi advanced transparent pods, starship expansion project and its iva, reentry particle effect renewed, click through blocker, editor extensions redux, hangar extender, spacetux library, the janitors closet, toolbar controller, parallax, parking brake, all near future stuff, all far future stuff, rasterpropmonitor, staged animation, community tech tree, cryo tanks, cryo engines, dynamic battery storage, heat control, kerbal atomics, space dust, system heat, outer planets mod parallax, freeiva, Vertex Mitchell-Netravali Filtered Heightmap, near future iva props, salyut stations, soviet rockets and spacecraft, EVE, firespitter core, community category kit, community resource pack, distant object ehnhancement, starship launch expansion, custom barn kit, modular flight intergrator, textures unlimited, tufx, shabby, AVP, transfer window planner, triggerau flags, planetshine, trajectories.

    sorry for the block of mods i put here now but didnt say before i didnt know i had 90% of these

    i have had to split up the logs

    https://www.dropbox.com/scl/fi/u039p6puj1dg6khidgzin/ksp-log-1.paper?rlkey=hh33yfbsagg8liejg5sarow76&dl=0

    https://www.dropbox.com/scl/fi/hevsn5m4rtkqseihbxzz9/ksp-log-2.paper?rlkey=dkmoblub6jrszpb3bh24s3qwd&dl=0

    https://www.dropbox.com/scl/fi/x8m17lj5ut3aa9djf1si1/ksp-log-3.paper?rlkey=jm1cdmkb7rd9lwvp7fdilo0xj&dl=0

    https://www.dropbox.com/scl/fi/kn47raryh1oekgnqqrd02/ksp-log-4.paper?rlkey=3n42pnecjbn65p42m41rw3bpw&dl=0

    https://www.dropbox.com/scl/fi/qpuii70vft3j23fz408wq/ksp-log-5.paper?rlkey=ba9a8tc8afrdaieiqit7f45ku&dl=0

  3. 38 minutes ago, Cheesecake said:

    Log? Mod-list?

    mod list:

    Kopernicus, Tufx, Parallax, EVE, AVP, Scatterer, Kerbal Konstructs, Distant Object Enhancement, Outer Planets Mod, Kcalbeloh System, Waterfall, Kerbal Engineer, B9 Part Switch, Textures Unlimited and Trajectories 

    My game itself is not crashing and to clear things up its just the Vostok and Voskhod capsules that dont slow down the others are fine

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