Munstation
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Everything posted by Munstation
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Sure, I'll have a quick go in a bit with FAR.
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Hey I'm here, I made a jet-pack a few fortnights or so ago and I decided it'd be a great idea to slap some wings on the thing! Welcome the Wing-pack Mk I (Click for full size) And I'm honestly not really sure if this should be considered cheating, but this is just a jet-pack with wings slapped on so its got a bit of infiniglide. Video should show what I mean. Re-watching the video makes me think it's too wobbly to not cheat. Estimated score: 49 points. 100 + 10 + 1 = 111 -9- -9 - -17 - -18 - -9 = -62
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I am saddened by this but, I'm getting bored.
Munstation replied to LostElement's topic in KSP1 Discussion
Ah you have it now, I had this in .17 and only played very little until .90, in which I actually started back up on DMP servers and ever since I came back man do I love to play this game now. Now I don't know how to really say this, but when I lost interest I sort of really wanted to play it but I just... didn't want to, I'm unsure as to how I could describe it but eventually I came back to KSP and it's forums although I'm not exactly hunting down threads to comment on everything I possibly can unlike I used to before this. Of course, I went on KSP every now and again, usually I'd get a heavily modded install and mess around with odd things like bearings, rovers, walking machines and a bit of weaponry mixed with monorails and trains and have a a bit of experimentation, however I never got drawn back into the game much. But one day, whilst playing with .25 in December (although I had a post in summer about how I was back, I lost interest again) I realised that with the DMP mod KSP was actually quite fun and I starting doing things like buildings stations, interplanetary tugs, jet packs able to takeoff on the Mun and land on Minmus with not a single drop of fuel left and a whole host of other crafts, and I definitely enjoyed it. So anyway, not sure what you'll think of what I've said but basically, just go with it and come back whenever you feel like it. You can still stick around on the forums and maybe make an interesting invention or something, I sort of stuck around, downloaded every KSP version that came out and just had a bit of a look around at new features to keep myself updated. Also, when it came to crafts for some reason I sort of turned to making militarized crafts and ships, it was quite interesting thinking about it now. I think at one point I tried to make a walking tank, needless to say a lot of explosions ensued, never did finish that. -
[STOCK HELICOPTERS] KH-Skywhale and KH-Guppy
Munstation replied to Jon144's topic in KSP1 The Spacecraft Exchange
Well Rune I've tried but it seems not, I think the claw can only yaw and pitch and it also seems very weak as it will break on every attempt to use it as just a connection point between the body and the main rotor assembly. Or maybe the weakness was just due to the method I used to decouple it to get put on the claw, not sure. -
Forum Veterans [And New Members!]: What was your first post?
Munstation replied to Starwhip's topic in Welcome Aboard
My first post seems to have been about, uh, embarrassing image skills on when we were faffing about with .16 and soon after .17 about planets. It's a good thing I'm better at images now. The terrible image. And of course the thread. -
[x] And so, I say hello again to all you people!
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Copenhagen Suborbitals Discussion
Munstation replied to JelloTickles's topic in Science & Spaceflight
The fact the tanks are being created already is exciting, It'll be amazing when it first launches. -
Propellor plane megathread (stock)
Munstation replied to dennislinux's topic in KSP1 The Spacecraft Exchange
I've managed to get lots of them spinning somewhat stable, but I have problems with speed, I'll experiment some more. -
Would someone mind doing a shaded out Aeris 3A infront of a sunset, you can decide what else to do. - Munstation
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What I'm looking for is either NASA mmassivelyng to come back, SpaceX to manage to get a massive achievement done or, if all else fails, Copenhagen, you need to start making large rockets.
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You've been hiding something from us, Nova.
Munstation replied to stupid_chris's topic in The Lounge
Happy Birthday Nova. Wait, wait. Kappy Kirthday Kova. -
I deleted this because it was (kinda) stupid.
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A grade B, hm.
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Brilliant! I loved reading this KSK!
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Great video, but, how is this ment to be an Animation?
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The glorious dark-side bug, a treachorous baby it was, had to ride it ou- Wait, what were the lines again? .. Explo..io..Right, right, explosions. In othe ne- Giv.. He Hook.. Wait what are you doing, no, Wait, WA- Erm, I kind of got carried away.
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EyeyeyeyeI I am fishy Solid rocket boost You'tll shall not pass
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A wild flag appears!
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Your Definition of an Accomplished/Professional KSP Player.
Munstation replied to Flixxbeatz's topic in KSP1 Discussion
Pft, 2 minutes . I fly those things with the main rotor fuel running out before the RCS usually. I als view a pro as, A player who has ascended from eve and back to kerbin -
Done for you, with added cloth texture on the rocket which is only really visible Here! Clickity!:
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We meet again... JPEG... Added glare:
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Copenhagen Suborbitals joins KSP
Munstation replied to Copenhagen_Suborbitals's topic in Welcome Aboard
If you may excuse me... -
Copenhagen Suborbitals joins KSP
Munstation replied to Copenhagen_Suborbitals's topic in Welcome Aboard
Hey, is that Tycho Deep space II? If so, I see you've gone for the mercury style pod? or am I blind right now? -
Resources are being made and developed ready for 0.20, Either wait or use the Kethane pack, found Here!
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HOCgaming's THAT'S NO MOON! Base - Craft Submission Thread
Munstation replied to HOC's topic in KSP1 The Spacecraft Exchange
Might be a little late, but I'l research into 'analog' settings for the machines. It'll talke a while though, like Stock bearings.