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LGregg

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  1. Thanks @The Space Peacock - I tried finding it in the bug list but clearly missed this one. The videos others have shown are identical to what I have too. I noticed this on my most recent launch as well - I thought it was time related at first but it definitely snapped back once leaving Kerbin SOI
  2. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Ryzen 7 5800X | GPU: GeForce GTX 1060 6GB | RAM: 16GB DDR4 When launching a ship it will always 'zoom off' out of frame whenever I exceed 70km. The orbit speed stays true to what it should be, but the altitude very quickly exceeds 1000km+. This usually carries on for about 1 minute or so before it seemingly coming back to normal. By this time, the ship will have been carrying on with it's original trajectory, but depending on how long the altitude is bugged out, that might mean I've missed my apoapsis. I have noticed that if I throttle up slightly it doesn't seem to do the bug, but if I turn the throttle off relatively soon after 70km, it still does the same thing. This has happened on multiple different ship designs, and I have verified game files in-between launches. Included Attachments: .ipsImage { width: 900px !important; }
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