So, i am trying to create a mun orbiter stage where i can unduck the lander, fly to the Mun, come back, rendezvous and fly back to Kerbin. To do that, i am first practising my docking and how to effectively rendezvous at all. And the game is different from the tutorial videos i have seen. I am undocking switching control to the lander, wait till i am 100 meters away and then try to dock back up. What i understand i need to do to succeed is this:
1) set the docking clamp as a a target.
2) switch to docking mode.
3. Switch to target mode for velocity
4.) point towards target and burn a little.
5.) once i am close, burn retrograde to kill off velocity
6.) use rcs to do the last steps by going normal and then do just simpy x y z axis manoevery with rcs until i dock.
The problem however starts when i am doing step 4 and 5. even without rcs on and sas only on stabilize the target speed and direction of it's speed is wobbling, so the direction is circling around as if one of the capsules was rolling somehow, but both are stable with sas. also, apparently the relative speed is also varying between 1.5 and 4. So the game is clearly having a stroke, but at some point it will stabilize. Trying to do any of that stuff with RCS seems like the worst idea ever, because RCS seems to not be able at all to keep anything stable. When it's on together with SAS, the vehicle will always start to become unstable in relation to the target.
Second, going normal does not do what has been advertised. It doesn't put the two vessels in parallel mode. i have a very very small relative velocity but i am gliding next to the other vessel and there is no easy way to set me up. prograde is just spinning me for some reason with the prograde indicator always being really far away from the nose, retrograde is wobbling again normal puts me, it could be orthagonal, i would say it's not, but i can's really see a real direction as well, anti normal is the opposite direction, radial is the center of the red half and the degrees are just floating as if i was spinning and anti radial is the opposite. And target of course puts me directly at the target. What i probably could to is cheat, switch to the other vessel, and set the target there as well to point at it, but there has to be a real way to do it. Why does normal not work for me?