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Turbo49_

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  1. You can change the wave intensity or even disable the waves physics in scatterer settings
  2. Would it be possible to always have the parallax terrain loaded in even when you get far away from a planet, instead of how it switches to the vanilla texture once you're far enough away ?
  3. you can change the resolution of the textures in the config, it should reduce vram usage at least
  4. Is there a way to perform operations on certain values of texture ? currently i'm trying to make a simple stock replacement config using the TU_STOCK_SPEC keyword, however most "painted" parts end up having smoothing at basically 0. I'd like to make it so smoothness can't go below a certain value so everything has a little bit of shine
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