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Cyrian

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Posts posted by Cyrian

  1. On 7/15/2024 at 12:01 PM, Gameslinx said:

    I honestly couldn't say. In Unity, when requesting a 'async gpu readback' (getting the data back from the gpu), the request has a 'hasError' property which Parallax checks against to see if the data was received. It looks like in your case something went wrong (unity conveniently does not say why) but at a guess, the data was cleaned up before the request was completed. This could be related to vram speed or integrity but more likely than not, it'll be on the mod side.

    Sadly there's nothing you can configure to get around it besides disabling scatters completely

    Ah that sucks. I will see if it's infrequent enough that I can live with it as I would rather not uninstall. Thanks for the response!

  2. Hey! I've been getting these errors when playing with Parallax/Scatter. When the error appears the game screen freezes. However, I can still hear the game continuing playing and physics, vehicle crashes etc are still happening while the screen doesn't seem to update. I can also pause/unpause the game etc. so it seems like only the rendering of the game is stopped.

    [LOG 22:04:54.846] [ParallaxScatter] [Exception] Async GPU Readback error! (In GeneratePositions())

    It's quite random but has happened alot while flying over Kerbin. The game doesn't recover until I manually force-quit and restart the game. I thought at first that it could be related to my GPU underclock but reverted it to stock and are still getting the issue so am out of ideas.

    Here is my log file

    and here is my mod list

    Thanks for the gamechanging mod and awesome work.

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