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Bearfight Reregistered

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  1. Confirmed. Glad I found this solution as quickly as I did, thanks for posting about it @Royale37. Luckily I have some KSP modding experience though, or I'd probably have driven myself crazy trying to find a "blacklist folder". Restock managed blacklisted items via blacklist files, not folders. Any file in the GameData folder tree with the extension .restockblacklist will be read by ReStock at launch. You'll find a TURD.restockblacklist file in the TURD mod folder, for instance. We need to add the following two lines to any .restockblacklist file to fix the transparent engine/intake textures: ReStock/Assets/Aero/DepthMasks/ ReStock/Assets/Engine/DepthMasks/ You could add it to GameData\TURD\TURD.restockblacklist but, the cleanest way to do it is to create your own file with just those two lines and put it into a GameData subfolder that you manage manually. For instance, I have a folder called Bearfight in my GameData folder where I keep my custom flags and some other tweaks. For this, I created a file called DepthMask.restockblacklist, added the two lines above and saved it to GameData\Bearfight\DepthMask.restockblacklist. Hope this helps someone. We don't need no stinking KSP2... we'll just turn KSP1 into KSP2, one mod at a time!
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