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Xoxix

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  1. I'm building a numerical model of KSP for a physics project. (i haven't a clue why my teacher lets me use a game for a school project either ;)

    I want to research the influence of launch angles and the timing of the in my ascent. For this, i need to know how drag is calculated in KSP.

    Does it (I'm pretty sure it does) or where does it differ from the real thing?

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