Greetings, I am currently working on my first mod for KSP and was chugging along fine until I tried to tackle nodes and getting things to fit together correctly. I used blender to make sure my parts were rotated and orientated correctly, and i have had them all in blender to make sure the would fit snugly. I first started to manipulate the nodes through the config file only, then after some looking around, started using KSPFactory instead. I still have to close and reopen KSP to check my tweaks and this is rather time consuming. So my question is - Am i doing something back@$$wards? and is there a better way?