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Everything posted by J_Man_X_663
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A pretty long video, but its basically me giving a commentary on my shuttle I made that is mostly stock, (except for 2 parts), the thing is only 69 parts! which is a bonus, it is capable of getting 2 kerbals to orbit and taking 2 back from orbit, except for my dodgy landing, the thing flies really well... For a shuttle... FAR is also used with this craft... Video: Sorry I don't have any images yet :/
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How is this possible?
J_Man_X_663 replied to Sirine's topic in KSP1 Gameplay Questions and Tutorials
No problem, glad to help -
How is this possible?
J_Man_X_663 replied to Sirine's topic in KSP1 Gameplay Questions and Tutorials
Part clipping is enabled, option (Mac) I think Alt (on Windows), fn, and F12. This brings up your menu for cheats, part clipping and other fun things -
My first interplanetary mission, heading to Jool
J_Man_X_663 replied to UH60guy's topic in KSP1 Mission Reports
Try fast forwarding time (x5) with you're kerbal selected, then he should stand up when you stop warping -
How much memory is in your KSP-playing machine?
J_Man_X_663 replied to nhnifong's topic in The Lounge
used to play on 2GB, now I play on 8GB and I LOVE IT!! :3 -
Recovering Boosters, stages
J_Man_X_663 replied to pantbash's topic in KSP1 Gameplay Questions and Tutorials
When you have any craft in the atmosphere, (I think it is under 35km?) the game loads any craft that are up to 2.5km away ( they have to be in flight, or some sort of trajectory) this is to prevent EXTREME lag that can occur with multiple craft around the solar system. when something is moving and you reach 2.5km away from it, it automatically deletes it, for example, you're booster drop of at 8km, say, by the time you have reached 11km you're boosters are now 2.5km away ( guestimating here) so the game automatically 'ends flight' for each of you're 4 boosters, and to prove this, watch the boosters fall off and disappear. a way to overcome this is to install a mod by Romfarer called the "Lazor" Mod, with this you can change the distance of which you're craft load at. -
Wow... I loved reading this, and I normally don't like reading :3 Please continue, it definitely has my intrest, because of the fact I myself love the kethane mod, but NO WAY can i build anything over 150 parts without some lag starting to kick in ( I need a better laptop aha ), makes this interesting to read....
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[WIP]United Launch Alliance Pack *V1.0RC1 Released*
J_Man_X_663 replied to Chimer4's topic in KSP1 Mod Development
Wow... This looks really good, you got my support mate!! +1 -
Going To Be Starting A YT Channel, Advice?
J_Man_X_663 replied to The Jedi Master's topic in KSP Fan Works
I have a youtube channel and one of the things I figured is you need to be consistant with uploading videos, I try to help out as many people as I can on my Channel for the sake of building a good reputation with them , The programs I use Recording: Quicktime Editing: IMovie & Final Cut Pro X ( I am on a mac too ) -
http://forum.kerbalspaceprogram.com/showthread.php/28616-WIP-Plugin-Extraplanetary-Space-Centers%21 here it is
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Wow, you sir have done an excellent job here, sadly im running a slow laptop, it starts to lag to about 5fps around 200-250 parts, i would love to help you. But im afraid I can't, you should be proud of your creation though. Very very neat
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I have been using Blender for 3 weeks now and just yesterday I started going crazy making SRB's and a Liquid fuel engine, I am sorta getting the ideas of writing CFG files but I have no idea what-so-ever about all these other files in a part folder. So here is my basic knowledge, Kinda know CFG's (I have written 1) and I think I know blender pretty good for where im at. Also another problem I am having is exporting these models, collision mesh (I think thats what its called) and textures. I am using mac as well to add to the challenge aha. If someone could please help me with these small problems that would be great thanks!
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That looks so cool, you sir deserve a medal. aha brings back so many memories of when i used to fly my R/C EDF planes.... shame they didn't have as much power as this EDF aha
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Good job mate, looks really flash Keep up the great work!!
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Build a SPACE CARRIER
J_Man_X_663 replied to ExtraPlanetal's topic in KSP1 Challenges & Mission ideas
Omg........ You sir, deserve a medal.......... -
Got bored in class and threw this together, you can use it for whatever you want, no permission needed, just make sure you put my name in it for the original creator
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Unlucky, if that is your first time landing on the moon, congrats! but getting him back might be a slight problem, your could send a 3 man craft with 2 kerbal's in it but even then landing in the right spot is still a bit tricky.... good luck tho
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Hello, i am just wondering in the new update coming out, .17 if someone could please put a secure file or something for the KSP game on mac. This is because one of my friends at school has bought the game and he is sending it to everyone else, all i want is the best for SQUAD. these guys work way to hard and i think they are loosing big money because of this. If you could adjust the file so that you cannot send it or copy it or something to prevent this, Best regards