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Raziaar

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Everything posted by Raziaar

  1. Can someone provide insight into why splatspeed, splatthreshold and splatenabled don't seem to prevent kerbals from splatting when walk speed is increased by quite a bit? Nothing I try seems to make them as invulnerable as I want to.
  2. My apologies if something like this has been done before. In three minutes, how far out in space can you take your rocket using default components? Here's my attempt. EDIT: Made some slight modications removing the unneeded stage I had... And here's what I have. EDIT: and beaten yet again.
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