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Taros

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  1. That may work but have you thought of expanding KAS to something along the lines of a Gantry crane setup? you could use the position of the crane attachment for deployment and storage, similar to using your magnetic attachment setup, sure some level of animation would be required but i'm sure it would be possible to keep it relatively basic and still have great results, no need to go all Damned Robotics on it With a working GUI for it tied to the storage mechanics you should be able to get it working pretty well. Was that in the documentation? thank you so much for telling me, i no longer have any problems with them Also carrying stuff in Kerbal inventory sounds awesome. //Taros
  2. Hey KospY, I've been playing around with the latest version of KAS, i love it, i especially love the cargo containers and their whole setup. When the KerbolQuest jetpacks came out it occurred to me that these would be excellent devices to store in containers (to make their storage smaller, as if they fold together and fit inside a box and so you could bring them on missions requiring personal aerial travel), so i tried doing just that, it worked out great, aside from the fact that the hovermode in them has to be set using action groups which naturally arent availible to items inside a container, however the concept worked really well and i made them really "large" storagewise so i could not fit many of them in there. Anyhoo, that's not the point, the point it, because of this it also occurred to me that it would be equally possible to store any other single peice craft in this manner, so i tried that too, which had mixed results due to size issues (some cheating involved, just trying the idea), crafts that i tried were BobCat's DEMV MK5 (worked well aside from the "ladder" not working due to the hatch issues) and then last night i tried LLL's Salvage Pod which worked a lot better aside from knocking my kerbal around when i put it down. So to the point, have you ever considered taking storage up a notch? It would be entirely feasable to use your setup to handle internal cargo-bays or even internal hangar-bays (provided that the craft being stored is a one-peice) almost flawlessly, with larger cargo in this case the only problem is deployment and storing as a very large peice of cargo isnt going to be easy for a kerbal to carry, but if you created a cargo-bay that is basically an expanded container with a somewhat different method for retrieval.. i.e. it spawns and maybe even "docks" the cargo or one-peice ship into a preset launch or loading/unloading position instead of spawning it attached to the Kerbal. I imagine that using some manipulator arm setup for retrieving and deploying cargo could work pretty well. You might think this would be cheating, but considering you already add the mass of the object stored to the container it would enable complex ships with incredible storage capabilities without the hassle of shifting the centre of mass into an asymetrical position. It would be possible to build space carriers that can carry a squadron of fighters, cargo haulers and exploration ships that could carry serveral rovers internally etc., needless to say i find that concept thrilling. //Taros
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