when I try to add a mesh collider for my cockpit, when I try make it complex I don't see the green outline. If I try to load the part it simply falls downward through kerbin.
First off thanks for responding it's driving me insane! However, It still sinks through:
here's a picture of it in KSP.
and here's confirmation that did like you said:
Hello!, So I am trying to make a landing gear in ksp, I followed the stock picture of what a landing gear needs and for some strange reason the wheel doesn't stop on the ground. In fact it seems to go through the ground. Here's a picture of it:
Hey I am having problems with the stack decouplers that I built, I followed http://forum.kerbalspaceprogram.com/threads/25013?p=457260&posted=1#post457260.
Oh okay, that makes me feel better because I use to do it perfectly and then with the new version it just doesn't want to work. I can get the lights animation working which is a good thing but it sure makes it more real when those light look like they're going on and off. - - - Updated - - - Thanks, please post if you guys have any success!
Hey, I am having problems with emissive texture animation, basically I am trying to get the light model to light up green. here's the picture: https://www.dropbox.com/s/3v7kzf8lnub5e46/Problem.jpg?dl=0 I have the emissive texture set to the grey color in its emissive texture but the animation window doesn't seem to let it change color, I am using the latest unity as well.
I took a break from it (College) now that I have returned I can't even get the animation working right now in ksp 0.23. Do you know how to do animations in v0.23 Frizzank? If you can help me get it working I could help you figure it out.