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Posts posted by Leon_Brooks
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If there were ever a time for this mod to shine...
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send it over to Romfarer. He has a guidance system that is (mostly) operational.
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yeppers that did it. Thank you.
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The lazor guided missiles are awesome!!! Works as advertised. Great update to a great mod.
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Yes! Yes! Yes! Yes!!!. Beautiful work.
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Pretty awesome Leon. I see the Deep Space Mod there but where did you get the landing legs (they look nice and strong) and the side parts that the engines are attached too?
Thank you
MrPwner is correct. Those parts are from NovaPunch. Got it back in July. Word to the wise:Never delete modpacks unless they suck/become unusable.
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Leon,... THAT.IS.EPIC.
All thanks to you,redSpar:) . cant wait to trick-out your future projects
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Time for some serious Kethane mining(four really big pics,incoming)
Last pic shows the mobile rig that this monster is replacing once I get it balanced so it's not so hard to fly.
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This is a much needed addition to the Kerbal universe. looking forward to this release. make sure the cargo decoupler makes the cargo give no drag if possible,it is tucked away after all. and zero decouple force, other wise it would launch itself into the bay, I would think.
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Did someone say "eagle kethane tanker"? One of the first things I did,made this two days ago.
It has a very slight lean forward,very slight. a small tank adjustment would correct it but its so little it is not a bother. it handles as if it were just a regular Eagle,kinda. The vtols have a hard time slowing descent.
Love the eagle. small problem I have is that the legs fall off pretty easily.
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woohoo! thanks for keeping this going,RedSpar.
Do you have future plans for this(other then scaling) or any other projects.?
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Although the Valkyrie is an awesome aircraft, the B-1 is just so dang sexy. Such a beautiful piece of machinery. Big pics ahead...
Can I be greedy and have both LOL
P.S.: Lazurkri, cant agree more.
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@Hyrtel- Actually if you scroll down to the bottom of the page there is a list of quick links to bb codes, smilies and examples on how to use them.
On topic: thanks for slimming these bad boys down.
Is your cat going to be a future release? If so, will it have mechjeb functionality?
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@Zuff- Do you have any antennas/sat dishes attached to your craft? The 'remote command' unit does not transmit a signal on its own, it needs an antenna or sat dish to do so.
side-note: a fully staffed 'remote command craft' does not need to be in contact with KSC for it to transmit its own command signal.
Remote command + 5 kerbals + 5000k antenna and/or 50000k satellite dish=profit. No KSC connection required.
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Ejection seat is nothing but win I have got to get my hands on that
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I think where my problem is that I think I need a remote command to relay the signal when all I need is a remote control to relay the signal? Which if that's right, I feel quite silly and apologize.
You can bounce the signal with,depending on your mission, a remote control antenna(250k-very short range-EX: Rover control from a near by lander/low-orbit relay sat) or a RemoteTech antenna/dipole(5000k-short range-EX: High orbit relay sats/Keo-synch).
Or you can use sat dishes(50000k and greater) but They must be pointed at each other to do so. So, unless you want to put sat dishes on all your craft followed by manually going to settings window and points the dishes at each other, use antennas.
A 'remote command' is not needed to relay, as you suspect.
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Thanks for the update. Many new stations are in the works.
Also, what happened to the windows on the centrifuge? ...-snip-
edit:read first question later
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You,sir, have my full attention
Lovin the Kethane pack, by the way. Can't wait to see where you and the team take it.
The miner is version one and never actually mined anything. It was just a flight test. version 3 has double the batteries and 3 drills(version one had 6) and 4 parachutes other then that they look the same.
The "Sniffer" I am very happy with. Pat myself on the back for the "3d" design, as simple as it may be
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I put a few red beacon lights and white strobes around weapon systems.
When the light are flashing... *Danger*Danger*
Thanks for the mod
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Is there no end to your madness?!?!
I LOVE this mod *Both fun and useful.
edit:errrr... dont know how to insert pics into spoiler sorry.
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looking forward to more scripts from you,togfox. I use the ones you posted quite often.
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With all do respect
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oh yeah, sorry. I am using the 'damned aerospace crewtank'
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Has anyone mentioned the "infinite" kerbal spawn bug?
happens when you eva a kerbal into a crewtank then use the lazor system to warp them out of the vessel. It will place a physical kerbal with the same name where ever you warp it out to while keeping the same named kerbal in the crew tank.
made 5 of the same named kerbals and stood them next to each other. I am assuming I could have made more.
my craft had a 3 man pod and 4 crew tanks.
[0.21] Simple Part Organizer (v0.250)
in KSP1 Mod Releases
Posted
Works as advertised. Well done.