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Saphira

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Everything posted by Saphira

  1. I've done that rigmarole at least 7 or 8 times by this point, which didn't fix it. Incidentally, it works when not launched via Steam (discovered last night); no matter what steam settings I set (I disabled steam overlay and such to try and fix it) launching via Steam causes a crash. Launching via the actual executable (or CKAN, which uses the actual executable) doesn't crash, so in a roundabout way, I suppose it's fine now.
  2. I wouldn't think that it's possible, no; the entire PC's new, and has had no new hardware itself since I got it, plus KSP has never been installed on this PC before now. I've gone through two separate PCs (this is my 2nd one) since I last played KSP, and this was installed from scratch anyway; I haven't had the game installed for over a year (I got the PC in October 2019, and last played KSP in July of 2019).
  3. I haven't played in well over 2 years at this point, and have gotten new hardware since I last played. I installed it brand new today to get back into playing, but it has been consistently crashing before I can even get to (or past, in some cases) the main menu. if I'm focussed in on the screen, it'll crash during the loading process of assets, otherwise it'll crash once I focus in on it on the main menu. I've tried verifying game cache, reinstalling the game multiple times and such, to no effect. My specs and KSP Ver are below: Kerbal Space Program - 1.11.1 en-us on Steam OS: Windows 10 Pro 64-bit (10.0, Build 19042) (19041.vb_release.191206-1406) CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz (12 CPUs), ~3.2GHz RAM: 32768MB (32 GB) GPU: NVIDIA GeForce RTX 2070 SUPER Since I know it'll be needed, here's all logs, including the Unity Crashdump created at the time of my most recent attempt at launching the game, as well as the DXDiag: https://drive.google.com/drive/folders/1gfmvpAqEcBHdgCdmAiXMGQ25FA5yiL8_?usp=sharing Thanks; any help would be appreciated. It wasn't very pleasant to come back from a 2-year lapse of playing this game, to find out this was being a problem.
  4. I dont mind joining, will post a qualifying pic once my ship actually makes it to duna, its a few hours off
  5. I dont mind being a pilot, I have alot of free time, I do nothing these days apart from school
  6. solids have a habbit of doing that at times, but as you may know by now, once you ignite Solids, they dont stop
  7. here http://kerbalspaceprogram.com/forum/showthread.php/19127-kacperrutka26-Kerbal-Space-program-Videos-Feedback-Discussion-thread this is the thread you made
  8. hey pleb, I created a couger transporter, if you like I can modify her into a spaceplane
  9. so, he's interested in having my couger modified ey? I can make that happen at any time
  10. no he's not, it actually is there, its in the plugins area, here's the link http://kerbalspaceprogram.com/forum/showthread.php/20604-Plugin-Parts-0-16-Orbital-Rendezvous-and-Docking-Assistant
  11. oh just to let you know, I got KSP working again, and I have a mod in mind for my turn, its this mod: http://kerbalspaceprogram.com/forum/showthread.php/20604-Plugin-Parts-0-16-Orbital-Rendezvous-and-Docking-Assistant so yeah, thats what I'll be adding when my turn arises
  12. I may have to post pone, feel free to move me down the list, I cant get this problem fixed apart from removing novapunch, and even then I have troubles with KSP and the mods
  13. im having a bit of trouble I think its to do with novapunch, but it keeps making me crash and I dont know what to do, any ideas peeps?
  14. been a bit delayed due to stuff I've been doing, expect the flight to be finished tonight or tomorrow morning
  15. I have a bit of a problem, I have all the mods apart from the neil armstrong plaque, when I download it, I get an error, so I cant get it working.
  16. oke doke, making a copy of KSP so I can install all the mods then I will fly, expect me to be done by tomorrow night.
  17. it could probably easily do it without the bug, it would just require decoupling within the burn to finish it
  18. I have a rocket that is capable of getting a nice payload to orbit around kerbin, with a few mod parts it can goto minmus, It's just so unstable, mechjeb is a MUST to pilot it lol
  19. any chance I can become a employee? I specialise in Cargoplanes, I have almost finished one actually lol, I'll PM you pictures later if you want.
  20. once .17 is out, will deffo try this
  21. saw you make this milint, and pelican, it uses the ring to goto the mun, and then the starfighter to goto minmus from the mun
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