Hellfire
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KSP2 Release Notes
Everything posted by Hellfire
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The crane should hopefully ease the thud part a bit, we\'ll just have to wait and see ;D
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Any chance of a download for this? ;D
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Custom Parachutes by Red Dawn Studio (Update #2)
Hellfire replied to Hellfire's topic in KSP1 Mod Releases
Hey guys, haven't been active with KSP for a few weeks due to being busy with some other projects Going to have a download of the new version, make the fix Luckz suggested and then have a go at some new designs. If you have any more requests, feel free to post them and i'll see what I can do. -
Custom Parachutes by Red Dawn Studio (Update #2)
Hellfire replied to Hellfire's topic in KSP1 Mod Releases
Nice work! If we could figure out the orientation thing I'd definitely use it. You probably tried this already, but what happens if you flip the default orientation 180 degrees? -
Monkey Business Rocketry - Pirate Pack v0.7.1
Hellfire replied to Capt'n Skunky's topic in KSP1 Mod Releases
Awesome! The material texture looks great, i'll have to step up my game now -
Custom Parachutes by Red Dawn Studio (Update #2)
Hellfire replied to Hellfire's topic in KSP1 Mod Releases
Yup, only problem I haven't figured out yet is how to align the rim with the central piece, as I think both parts have slightly different proportions and that the central piece isn't a perfect circle. That's why I haven't deviated too much from the original pattern, but if someone made a template that would be awesome -
Custom Parachutes by Red Dawn Studio (Update #2)
Hellfire replied to Hellfire's topic in KSP1 Mod Releases
Updated with a few more designs (including your requests). I'm still fairly new to this so feel free to tweak or redo my attempts and upload them here -
Thought I would have a go at creating some fun reskins of the Mk16 parachute. These should all work as seperate items, so you'll be able to mix and match them however you like. Click to Download:
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Solid Booster Retex doesn't stay on
Hellfire replied to bloodydollar's topic in KSP1 Modelling and Texturing Discussion
Yep I just did some experimenting, changed the general parameters name to something unique and that seemed to fix it. Cheers! -
Solid Booster Retex doesn't stay on
Hellfire replied to bloodydollar's topic in KSP1 Modelling and Texturing Discussion
I'm having the same problem, except I can't seem to make a new parachute. Could you possibly upload your custom one and see if I can get it to work?