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hiddengnome

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Everything posted by hiddengnome

  1. Update: i found out that it is possible in stock to do it, with the airbrakes as they had.......dun dun dun... a yaw button, they just act a little sluggish, but that means i don't have to break my head on learning C# anymore
  2. Good suggestions, but i want to eliminate any vertical control surfaces or using torque from a Sas-wheel, ah well, guess i can always learn to code.
  3. Hi, does anyone know of a way for control surfaces to be bound to an axis? Like, when i press and hold A, the angle in a control surface increases? I hear you say: "don't they do that already?" Well, what i intend for, is to be able to use my pedals to slightly increase the angle on one side of the plane in a gradual way, with 2 control surfaces extending in opposite directions........ much like a B-2 or the decelerons of an A-10..... get where i am going Currently, the only thing control surfaces can do in action groups 1-10 is be normal or toggle all the way, so any insights/ideas would be welcome.
  4. While i can't comment on bugs or whatnot, i have to say, this update is awesome, thanks a lot for the work put in, late night tiredness makes the sound speeding up especially funny
  5. Nothing odd about it, as the mod is not supported in x64 and the game itself isn't stable yet, as mentioned by someone on the first 3 pages... Edit: 1 thing i do have a problem with is the downloading, it fails a lot and states a total download size of 99 mb...
  6. I am sorry for this post, i was under the assumption that the greenhouses had planting cycles and that for each cycle new seeds were required, such was not the case, and therefore, i am apologizing to everyone for this post.
  7. For now i've increased the value of the "Seeds = 0.0000138889" line (line 201 in plantGreenhouse.cfg) to 0.138889 and it does seem to give me back seeds, albeit at a non-realistic rate (it still consumes loads of biomass). For the time being, would you suggest i decrease this value or leave it be?
  8. Hi, i am confused as to how you are supposed to get seeds from the greenhouses, i have supplied it with ample elec, biomass, oxy and (waste)water. But when i time accelerate for about a year, i get no seeds back. Could you maybe explain this a bit more? Thank you for this otherwise cool mod.
  9. Hi, i have a question for a mod guru like Bac9 and apologize if it has been asked before; Have you thought about doing a deceleron? Combining a control surface with the airbrakes to make 100% true vertical control surface free crafts? Thanks for reading and perhaps answering.
  10. Does anyone have any trouble attaching anything to the bottom of the Red_SUadapter part? I can't attach anything to it, even though i've tried uncommenting the bottom attach node... Edit: I've uncommented and ... edited the "node_stack_bottom01 = 0.0, -19.601, 5.43545, 0.0, 1.0, 0.0" line inside the Part.cfg of Red_SUadapter, and the RED_SUfuselage part now correctly attaches to it, but there is a little break noticable, as in, the transition is not entirely fluid. I hope this help Vvaris a little.
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