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TopGun904

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Everything posted by TopGun904

  1. That's awesome! I like the idea of the dock for a pushback truck.
  2. Hold on to your marbles I present to you the most aesthetically realistic airliner the Kerbal world has ever seen. Or a real close second. It has all the essential external features you would find on real-world aircraft. All the needed lights (strobe, nav, etc.), gear, with steerable nose gear and taxiing, thanks to the new B9 gear. Airbrakes, leading edges, and fuel pods. The fuel pods are glitchy so I had to remove some of them. I say aesthetically realistic, because this craft can take off at 30 m/s in only 1/15 of the runway length. It can even VTOL if you can reverse thrust and brake correctly. Don't really need the extra 2 engines, but what the heck; this is KSP. And during landing, it has the capability of maintaining a proper glide slope for the perfect landing everytime. And I mean everytime. Mods: B9, TV Aerospace, & Aviation Lights And my favorite part, the shadow looks like a 737. Screens: http://imgur.com/a/KHe89#0
  3. Banned because you forgot to be awesome, DFTBA.
  4. If it 3.3 works with my mods, why wouldn't 4.0c? Glad to know I'm not the only one. Have any solutions or tricks? I want to try the 4.0 parts so badly
  5. I cannot enjoy the parts of B9 R4 because something in it is making me crash after loading. I'm stuck with R3.3 until something with R4 is fixed. I have no idea what parts are wrong with it. I even tried merging R4 with R3.3. The problem seems to be in the R4 B9 Aerospace folder.
  6. B9 4.0c does not seems to agree with my other mods. B9 3.3 worked fine with them though. I even did a clean KSP install with B9 R4 and it still crashes after the loading.
  7. I liked ORDA before when it didn't require any parts or scrap and guff. Will there be a debug mode where you can just spawn the ships to any spacedock regardless of scrap and resources?
  8. The super large solar panels models do not appear open when I switch to the vessel from the tracking station. The GUI say they are open but don't look open, but when I retract panels, the model is suddenly fully open, then starts to retract.
  9. I have the client in the right folder, but when I start KSP, the KLF gui is there but no functionality. (no chat or viewers, etc.)
  10. Re-installing this mod with a fresh KSP - When I use the Mod Manager, it installs B9 with only about half the parts it's supposed to have. When I install it manually, I get all the parts except the SABRE engines. Can anyone help? What is the folder names for the SABRE engines?
  11. I hope you readers realize that "Death of Padme Amidala" made Vader yell "NOOOOOOOOOOOOO"
  12. After positive ratings on my AC Hulk heavy transport and bomber, I present to you yet another Single-Stage-to-Orbit craft that everyone seems to want nowadays, made exclusively out of B9 Aerospace parts. I present to you... The Hypersonic Shuttle Mk I Click for screenshots This sleek craft functions as a crew transport as well as a extra large module and cargo transporter. Included with a state-of-the-art Comm. Satellite, that can deliver HD images of Jeb Kerman's wife. 4 high-powered atmospheric engines with 3 liquid-fueled Blendtec blenders will give you enough power to get you to Duna and back! Complete with aesthetic lighting for windows and cargo bays, and optional navigational beacons. More crafts to come.
  13. The Hulk. I just made my own post just a while ago. http://imgur.com/a/ltm6r#13 http://imgur.com/a/ltm6r#10 http://imgur.com/a/ltm6r#2 http://imgur.com/a/ltm6r#1 2 variants -Passenger/Cargo -Heavy Bomber with BAWMBZ Complete with aesthetic lights and beacons.
  14. Exclusively built from B9 Aerospace (Which I absolutely adore) I bring you the HULK Screenshots: AC-230 Hulk This versatile aircraft can function as a jumbo passenger and cargo transporter or if you really love violence, which is like 92% of you , the Mark II holds 2 large 5m long fuel tanks with fin stabilizers and ullage boosters. Powered by 4 of Jeb Kerman's wife's hairdryers, The Hulk can take off at around 63 meters/second, with a turning radius of about 400 meters. (Without you sliding towards the ground) Complete with aesthetic lighting for windows and bomb bays, and optional navigational beacons. More crafts to come.
  15. Are the Kosmos stations pack even out for 0.17 yet?
  16. I was thinking of trying the cruisers, and having a DamnedRobotics rotateable searchlight with the OmegaAerospace spotlights.
  17. Please come out with the stations pack soon! I want those solar panels!
  18. Can you add the 1.2 download? When I updated to 1.2A, and launched the game, some parts were missing. Specifically LFE-702-036-1, LFE-705-094-1, and LFE-7-118-1. I am looking for the 1.2 so I can add those in.
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