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Jeebs24

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Everything posted by Jeebs24

  1. Sorry I don't see the connection between Redbull Stratos and what I just watched. So I'm really confused.
  2. ...you're in the boardroom, in a meeting with a client, your co-workers and your boss, but your mind is somewhere else. In this case, thinking about your next KSP mission to Duna and how to better design your rocket, making it more stable and efficient. Then your boss turns to you and asks, "So what do you think?" You snap out of it and think, "Oh f*%k" while people are looking at you. You confidently reply, "it makes perfect sense." Your boss nods in agreement. That happened to me today. I dodged a bullet there. Thanks a lot KSP.
  3. I asked the same question rflob. Doing an LKO first does make a big difference. See my test results at http://kerbalspaceprogram.com/forum/showthread.php/22691-Less-efficient?p=286224&viewfull=1#post286224.
  4. It's all the SAS. I got rid of them and it stopped spinning.
  5. I just would like to add to my original tests. For Test 3 I did a gravity turn at around 12km and circularized at 80km. Ended with sun apoapsis of 27,600km. It's shooting straight up and get 19,400km vs 27,600km using orbit.
  6. I finally did some tests using MechJebs for a somewhat controlled test. Results Test 1: Shooting Straight Up - Launched right before sunrise on KSC so I'm going along the orbit of Kerbin. - Final apoapsis was ~19,470km Test 2: Gravity Turn - Launched during midnight in KSC did a little gravity turn and left Kerbin SOI - Final apoapsis was ~21,000km Test 3: Full Orbit at 75km - A little bit past the light sight of Kerbin, pointed rocket at prograde and left SOI - Final apoapsis was ~24,800km Test 4: Full Orbit at 80km - Similar to Test 3 but did a gravity turn 12km trying to get as much horizontal speed before apoapsis reached 80km. - Final apoapsis was ~27,600km Maybe I didn't throttle at the right time during Test 2 and Test 3 but nevertheless throttling straight up is far less efficient! I am doing some tests on different orbit altitudes at the moment to see if it makes a difference.
  7. I've actually had no problem with timing of straight launch captures and it is quite easy. That's the reason I kept doing it but I wasn't quite sure of it's efficiency and I guess everyone has just confirmed it. The question now is to do a full orbit before orbital injection or just do a gravity turn and shoot out? Well it should easy enough to test and quantify the efficiency.
  8. From take off at Kerbin to orbital injection to the moons or other planets is it more more efficient to orbit Kerbin first (90 degrees) or just shoot straight up when KSC is properly aligned with trajectory you want to go. For example what I have been doing to get to Duna and Jool is I have been waiting for when the planets are in the correct position but also when KSC is in the correct position (right before sunrise) and just shoot straight up. So far it's been working and feel like I have saved time not worrying about getting into orbit.
  9. Caught this one. Damn beautiful sight. [ATTACH=CONFIG]34000[/ATTACH] btw, how does one attache an image with the button that opens it?
  10. I'd like to apply although I would like to mainly be a rocket "engineer" using stock parts. I've created a few planes but none that I've been satisfied with. When I create my crafts I too am concerned on aesthetics. I can try to roll out a new rocket once a week (designed from scratch and fully tested) to go through your review and approval process. Here are a couple of the rockets I've build so far: 1. Smaug 3 2. Manwë 2 I've made it to the Mun, Minmus, Duna and returned home. The only one that I wasn't able to return home was Eve. Cheers
  11. I'd like to submit the Manwë 3 craft for Interplanetary Return Craft consideration.
  12. Thanks Commander Zoom. Yes it can take 3 Kerbals to Duna and return with plenty of fuel to spare.
  13. It is the actual craft file. And the "random" text is what is actually in the craft files. Anyways I "fixed" the link to use Mediafire.
  14. After building the Smaug 3, which I successfully landed on Duna and returned to Kerbin, I wanted to see if I could build one that wasn't a monstrously huge rocket, used less parts, easier to operate and didn't lag so much on take off. I tended to go big or go home, hence my usage of 10 LV-N Atomic Rocket Engines on my Smaug 3 design! This time I tried using only 1 LV-N Atomic Rocket Engine and dubbed it Manwë 2. Click on image to see small gallery of the trip Manwe 2.craft Cheers.
  15. Well...it can make it to Duna and back to Kerbin anyways. I'm not sure about the other planets but I'm sure it can make it to their moons! I tried not seeing other interplanetary crafts on the forum to avoid any influence in design. It's a lot more satisfying that way. No MechJebs used during the flight. Name: Smaug 3 Weight: ??? (on the launch pad I think it's capable of having it's own moon orbiting it) delta-V: ??? (enough to make it to Duna and return home) Notes: Unfortunately when taking off it's quite laggy. The 6 LV-N engines and 3 FL-T32 Fuel Tanks are used for orbital injection and slow down descent. Detach when 5-3km to surface or closer if you're brave. Use the 4 LV-T45 engines for remaining descent. If you need more power you can activate the single LV-T30 engine. The LV-T30 engine is a redundancy if more power is needed for either descent or take-off and is detachable. The 4 LV-N Atomic engines are used for the return home. Click on image see gallery: Smaug 3.craft Next project I will try to make a more efficient interplanetary craft. I had a blast making this one.
  16. Nicely done but I'd hate to be the person on this mission. Being a one-way ticket and all.
  17. What exactly do I change to get the multiple orbital encounters to show up on the map? I'll say it before someone else does. "Learn to use the search, dumbass!" My response is: I swear, I tried! I can't find the damn info! Posting this was my last resort.
  18. There's really nothing you can do with out getting a new CPU. From what I've read KSP is very CPU intensive due to the game development platform used.
  19. Yeah, Minecraft in space! Can you imagine all the collisions that would happen?
  20. With the amount of hours I've spent playing this game, $18 is such a great value. Going to the movies cost more than $18 (ticket, popcorn & drink) and I'm done in less that 2 hours!
  21. Remember most people don't play alpha built games. I think it would be hard to convince most people to purchase an alpha game. Especially when there are no missions/objectives. For most of us who already purchased it I would think something just clicked that made us love the game from the beginning. For me this is kind of a game I've been waiting for so long and was fortunate enough to stumble upon it. I literally don't even remember where I found this game!
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