what about the planets? if you aim at a planet, and instead of time accelerating you "warp" in a time bubble around the ship, the planet would not be anywhere near where you would need it to be.
I made it to jool and duna on my first try without even thinking about things like "ejection angles" or "orbital phases" then i had a long string of failing until i decided to use math
it shouldn't be too hard. it has the nav ball/speedo/altimeter and if you don't mind looking at the map screen (or there is a map inside the cockpit) it should be the same as it would be in third person mode.