Having recently taken an hour or two whipping up a bash-based mod manager for OSX/Linux, I've determined that it's useless until the mod packagers standardize on file structure. Just downloading and looking through the zipfiles of ten different mods on curse was enough to make me give up in disgust. (My sample mod seemed ok, but then I grabbed one that included toolbar (which conflicted with the next that included a different version), and the next included a GameData folder instead of being a folder to include _in_ GameData, and then conflicting files named "ReadMe.htm", etc., etc.) I assume the mod coders have discussed this; was there a consensus that they're working towards?