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Orbital121

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  1. You do know that Sandbox will still exist? well, hopefully.
  2. Ok, some of my ideas, not only for next update but for all: Custimisable crew: On the crew tab you can pick your crew (Eg. Jebidiah, Bill, Bob, Ect.) and even name your own. each kerbal has a g force tolerance different to the others, so if it goes 1 G to high they alone will die. and picking commanders would be cool, like on the IVA, they would be the one with the controlls and not all of them. Rovers, Drones, and unnmanned missions: self explanatory. rovers could be manned or unmanned. Space station assistance: Like docking, where you could transfer kerbals without EVA, or special deep space parts. Difficulty: Easy (sort of a build in mechjeb thing, and things control easier.) Normal (Same as now, pretty much) Hard/Realistic (Maby the G force thing explained above, and/or food, o2, water, re-entry heat, occasional random space problems, like command capsule burst; where in like 2 hours they will all die if they don't get back to kerbin or diff space capsule) Empty capsules: For saving stranded crew, and space station building. Lunar Constructions (Or any planet) and Settlements: Like you could build mun bases that can launch rockets. Campaign: Budget, Planner, Hiring crew, Exp (like increase G force resistance, piloting, and how scarred at certain points, interviews! and Personalities.) or even like weekly challenges for added money bonuses! Random, simple aliens on planets: not like UFO flying aliens, just like some sort of beast on a planet that could attack, or just some harmless creatures. Another Star to travel to: Well, if they could be bothered, it may just make the game too complicatedly large Weather: self explanatory Electricity: like an alternate fuel for deep space missions. Multi-player: like a space race! really think it would be awesome! In game modding community, and in game modding support: Extra Tabs for Mods, so they are not clustered in with the normal ones.
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