Jump to content

rtm1137

Members
  • Posts

    25
  • Joined

  • Last visited

Everything posted by rtm1137

  1. I think a great addition to the game in the future would be the ability to construct larger ships using an in-orbit construction yard. In career mode, it would require supplies to be brought up from the KSC in order to continue running. This space construction yard would build ships 5-15x the size of what can be constructed at the KSC VAB, containing extremely advanced futuristic parts designed to take kerbals to other solar or even star systems so far away that their gravitational influence on the kerbal system is nil. Reaching these systems would take great amounts of planning and maybe even a galactic map feature would be needed too. Alright, im getting a bit carried away. Obviously this is very far out because it would not work until docking, career mode and more planets/stars have been implemented, but I feel like if this was ever added to KSP it would increase the novelty of the game 100fold.
  2. I hope re-entry heat and docking and/or space station and/or moonbase construction is part of 0.18
  3. Has anyone mastered this yet? I can\'t seem to build a space plane for the life of me. Most of my attempts have resulted with the craft capsizing and blowing up at high speeds while still on the runway. After 20 or more attempts, i finally built one that was capable of flight, however it was not capable of leaving the atmosphere, and I built it in the Rocket VAB, not the hangar. Even then it is still prone to losing control and becoming unstable in flight if you turn too sharply. Does anyone know of some type of guide to the basic concepts of aeronautics/flying machines?
  4. Is this possible? Ive tried a million different designs to make a stable rocket plane with wings that flies horizontally but every single one has absolutely no control at all, or extremely limited control. SAS doesn't help much. Has anyone done this?
×
×
  • Create New...