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Globox

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  1. I gave a shot at the Scud-esque launching vehicle, and this is how it turned out : http://imgur.com/a/AnIdL
  2. I was thinking of putting together a HD buildings pack for KerbTown, would that be something you guys would like?
  3. Hey guys, I've been working for a while on city models and I think I could help you, if you're okay with it Here are some sneak peaks
  4. I am still into it, I messaged the guy working on Kerbtown, thanks for the link guys I feel that we might be close to having cities in KSP
  5. I have no news from FrogBull, so I guess our project is on standby but not forgotten. I want to make it happen
  6. I am still alive, though I have no news from Frogbull
  7. PheNix 01 Launch Vehicle, my workhorse for heavy LKO operations, station building and Mun landings Quite simple design, gets the job done
  8. Hey guys, small update here ! I have moved from my old house and I won't have a computer until the 15th of this month. I'll be back on working from then on. TouhouTorpedo > That's what I would prefer as far as I'm conderned. I have sent Nova a PM but he has not responded yet... Annoyingorbits > We'll deal with names when the mod is good enough to come out, but I'll come back to your ideas when needed, I'm not a fan of the K syndrom either
  9. Parts, but don't worry the mod will implement some cities so you won't have to build some if you don't feel like it.
  10. This is a bit far from the original concept of the mod, and also Extraplanetary Launchpads, from the mod, can be placed on Kerbin I think. We'll focus on cities and airstrips first, we already have a few problems to solve before the mod can be released
  11. Well we will have both. The mod will come with existing cities already placed on the surface of the planet. And for those who would like to build their own cities, they have the possibility to make it and then place them on the planet by themselves.
  12. Thanks for the heartwarming comments ! This is the first time I work on a mod, so don't also hesitate to give me feedback And since you've been nice, take a look at that :
  13. They have a collision tolerance based on their size to make it "realistic", so Kerbals can walk on them but a crash with a plane or rocket will destroy them, depending the size and speed of said craft.
  14. - Hey guys ! - Small update on the mod : - Frogbull is working on the way to implement cities and has achieved good progress ( nothing to show now though ). - I have made some progress with the models, let me know what you think : The family is growing slowly but surely Also, first ingame sneak peak at the buildings, Jersted is thinking about renting a flat
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