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Oddbal

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Everything posted by Oddbal

  1. Things I want to see! 1: Pin point landing missions with a high score table, scores calculated by Time taken, accuracy, money spent. Objective is to land a craft on a planet inside a small radius, quickest time, near to the center of the radius, and cheapest build, get put on the high score table. 2: Artifacts on all planets and moons. Objective is to be given a small clue about a planet, which hints to where you may find a artifact on the planet or moon, then once you have a idea of where it is, go to the planet, find the artifact, and return home with it. The hints could all be geographical and you could orbit the planet/moon to find the geological feature which the artifact is near. BUT THAT'S NOT ALL! When you have the artifact in the craft, it could make you craft very heavy or very light, or make your guiding systems fail for periods of time, making it very hard to get it back to Kerbin. You could have a trophy room that all the artifact you have found and returned are stored. Imagine this! Your mission, to go to the MUN and bring back a artifact, the artifact is the Monolith from 2001 A Space Odyessy, when you find it, and pick it up, putting it in your craft for the return flight....you would think it would be easy to bring it back to Kerbin...from that distance...right?...WRONG! It will mess with your craft making the return journey a totally diffrent BAL game! These are just ideas that I have been daydreaming about. Well done Squad 0.17 is amazing.
  2. 1: Pin point landing missions with a high score table, scores calculated by Time taken, accuracy, money spent. Objective is to land a craft on a planet inside a small radius, quickest time, near to the center of the radius, and cheapest build, get put on the high score table. 2: Artifacts on all planets and moons. Objective is to be given a small clue about a planet, which hints to where you may find a artifact on the planet or moon, then once you have a idea of where it is, go to the planet, find the artifact, and return home with it. The hints could all be geographical and you could orbit the planet/moon to find the geological feature which the artifact is near. BUT THAT'S NOT ALL! When you have the artifact in the craft, it could make you craft very heavy or very light, or make your guiding systems fail for periods of time, making it very hard to get it back to Kerbin. You could have a trophy room that all the artifact you have found and returned are stored. Imagine this! Your mission, to go to the MUN and bring back a artifact, the artifact is the Monolith from 2001 A Space Odyessy, when you find it, and pick it up, putting it in your craft for the return flight....you would think it would be easy to bring it back to Kerbin...from that distance...right?...WRONG! It will mess with your craft making the return journey a totally diffrent BAL game! These are just ideas that I have been daydreaming about. Give me your thoughts? Well done Squad 0.17 is amazing.
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