Jump to content

JustinKingr

Members
  • Posts

    6
  • Joined

  • Last visited

Everything posted by JustinKingr

  1. How about an OS battle? Sorry for the low resolution image.
  2. Packing Toothbrushes Packing Food Packing Not Food Packing Snacks Doing Laundry Playing Board Games Doing Science Doing More Science
  3. I don't know very much yet since I am still trying to learn this myself, but I do remember always getting scale confused with rescaleFactor. The rescaleFactor is the one that changes the size. I've been trying to figure out more by experimenting because it looks like the information on the wiki is outdated.
  4. If you'd like to put something on there that would be cool, but I don't really know what it could be. I don't really have a logo or anything like that yet so I'll just have to pass on that
  5. I've made an engine by adding an empty gameobject in unity with the Z pointed in the direction of thrust and giving it a name. Then in your module section of the .cfg put the gameobject under thrustVectorTransformName MODULE { name = ModuleEngines thrustVectorTransformName = gameobject name exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = thrust heatProduction = 450 fxOffset = 0, 0, 0.8 PROPELLANT { name = LiquidFuel ratio = 0.9 DrawGauge = True } PROPELLANT { name = Oxidizer ratio = 1.1 } atmosphereCurve { key = 0 350 key = 1 300 } }
  6. Really? I always thought that somebody had done that. I wrote my own personal one to convert them but I thought there already was one
  7. I did practically the same thing on Kerbin today when my rocket didn't make it into orbit. Sadly he didn't quite make it and exploded the second time he hit the ground...
×
×
  • Create New...