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btford

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Everything posted by btford

  1. Soooo, undocked the various parts of that station into 4 separate craft. Heat started radiating away just fine. Not sure what the docking did, but it apparently was the problem.
  2. So I have a potential problem that seems very different from the weird insta-boom, NaN temp, gajillion degrees K temps, etc. that are being discovered post 1.0. My problem is that over the course of some hours spent with a vessel loaded, the various parts heat up slowly until the entire vehicle glows like a hot coal. This is in Kerbin orbit. I enabled the thermal debug info in the context menus and found that the only contributor to the heating was radiative flux. For almost every part, it was somewhere between .05 and 1.5, which is enough to slowly cook the station. Flux drops, but does not go negative on the dark side of Kerbin. I would expect the heat to radiate out at some point, but it never does, the parts just get hotter and hotter until they explode, 1 by one. (ignore max temp is enabled in the pic below, hence the high temps for a few intact parts) The first to go was a rocket engine attached to a large fuel tank, so I don't think tiny parts are the issue. Is this a case of me not having enough radiators? Should LKO cook a station like this? Also, what's the best way to experiment with an unmodded install? Any shortcuts? That's quite a list to uninstall and reinstall for testing purposes. Thanks.
  3. Having an issue with the new contract feature. All the beginner contracts in Mission Control are now for Hestia instead of Kerbin. Is there an index number I need to change somewhere? Edit: Looks like this is a PlanetFactory issue. Discussed here
  4. Fairings are screwy in 20.0. Updated to 20.2, added all my mods back in. Fairings work fine now.
  5. I downloaded vanilla, unmodded 20.2 and the fairings work fine. Hrm.
  6. That could very well be the case
  7. 2.5M expanded set. As seen on the Rigel 2 Heavy with CSM (Stock)
  8. A quick comparison of the fairings as loaded with a stock ship -vs- right after I moved the fairing and put them back:
  9. Anybody successfully using the fairing parts without modifying the attachment nodes in the config? Because mine won't scale to fit the bases.
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