ThatDebri
Members-
Posts
14 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by ThatDebri
-
Oh god, you spelled kerbin kerban... YOU WILL BE SENT TO HELL FOR THIS MISTAKE (just kidding)
-
Granted, but your computer explodes while launching KSP I wish that people didn't complain about people using Mechjeb.
-
granted, but now all I's are capItalized, and nothIng else. I wIsh people dIdn't care about capItalIzatIon
-
you didn't wish so i just say that one of your cd's exploded because i put it up to 25000 RPM. i wish this page wasn't half evil (666 is evil so 333 must be half evil)
-
granted, but their funding is all going towards sending kangaroos towards alpha centauri (btw, i didn't mind the corrupt parts of my wish so it's all good to me) i wish i could give kerbals hats
-
granted, but now there only exists old and ****ty memes. i wish i was as good as scott manley.
-
Granted, but now the wishes you grant always backfire on you. I wish for uncorrupt wishes.
-
Granted, but now they all complain about the lack of realism. I wish i had a better CPU.
-
Who won the Space Race? Community poll
ThatDebri replied to czokletmuss's topic in Science & Spaceflight
CANADIANS WON THE SPACE RACE! proof:www.youtube.com/watch?v=LEkl_Mnhp1A -
Granted, but now you explode from sheer excitement from it. I wish i for a donut c:
-
Granted, but it's filled with virus. I wish for a trip to the ISS.
-
Can you post a pic of the lander, i like to place the landing legs symmetrically according to the design.
-
to go further, you don't really need that much fuel, this is really overdoing it, except if you need a 3-man tylo lander to jool, then this is ok, to go to duna, you only need a single launch, and at max (in my experience) a rockomax-32 tank with 1 or 2 nervas, then you've got plenty of delta-V
-
New revolutionary use for otherwise ''useless'' action groups
ThatDebri replied to ThatDebri's topic in KSP1 Discussion
this isn't about using custom action groups, it's about those ones like stage, gear, light and so on, we've all used the custom ones and the abort. -
Now, i've seen alot of people calling the ''stage'' action group useless unless you can select stages. That isn't true, it can be used for a lot of things, such as on Mulbins Munbug (for example), there is 5 engines, there's an action group there wich toggles the gimballing of some of the engines to increase stability, however with the stage action group, you can turn the engines on, then release the launch clamps (needs to be pressed 2 times) and voila! Now it does it automatically. Another possible use of the action group is to toggle SSTO engine mode, it needs to be tooled a little with in the start, but after it's easy. Additionally you could replace the light action group for solar panels, if you have landers on a lander, you could change the ''gear'' action group to only deploy the main lander's landing legs, and there is so many possibilities out there for the use of these groups, but noone ever bothered to find out about them, so post your uses down below!
-
Now, take said SSTO, build a transfer and refueling device in orbit and take it to laythe! Protip: replace all but the last circular intake in each row with a ram intake for a much more ''structural'' look, weighs the same and produces the same amount of air, and looks cooler
-
Additionally, if you find some things really hard, you could try mechjeb2. Now, i'm not talking about it's auto pilot, im talking about things like smart A.S.S, maneuver node helper (can't remember what it's called, but adds precision to maneuver nodes), warp helper, rendezvous helper, vessel info, aerodynamics info (you have to make it yourself through the custom window maker), delta-V stats, surface info, orbital info, and so on, there's no shame in using mechjeb, even Scott Manley uses it, as for planetary transfers, mechjeb2 doesn't help except for making a node, for that you need protractor, wich also helps alot with planetary transfers, with all of these tools, building optimised craft is easier, getting into orbit is reasonably difficult, landing no longer a guessing game, no more time warping across your target, interplanetary transfers not a guessing game about angles, and so on.
-
Inb4 intake spam on the SSTO version. Nah, just kidding i really like the look of everything you have there, the tanker, the craft and the look of the SSTO version. (very nice black)
-
Granted, because you wished for wishing about not getting more wishes. I wish to win at life.
-
78. removal of rocket fuel tanks, real men use jets only to get into orbit! (goshdarnit Zekes!)
-
How to get to the mun using mech jeb?
ThatDebri replied to BeigeSponge's topic in KSP1 Gameplay Questions and Tutorials
Ok, so if you want a step-by-step guide heres how you do it. 1. Make kerbin orbit 2. Go to orbital operations and click TRANS and then transfer to mun 3. once its done, wait until you are your desired orbit altitude above the mun 4. then in orbital operations go to CIRC and click circularize 5. now click landing autopilot 6. now choose the target by clicking select target on map 7. now click land on target 8. now (thats alot of ''nows'') just wait and it will (try) to land at your desired location 9. done! -
(first thread yay ) So here i will be posting some rockets and maybe even some spaceplanes (but mostly rockets). Currently there is only stock parts in these rockets. PS: just for any of you wondering, the name came from kurtjmac's first rockets. Wolfie This is the original and the one that started all of this. What i have made is a light-medium orbiter that's very strategically made and easy to steer. If you really want it it can also go to the moon (and you dont even need to save on your fuel for that!). Download link: http://www./?etmwq0q26wlor15 Oh right, pic: Airborne wolf This one is a orbital spaceplane, i made it for the K prize, 100 percentage SSTO and capable of a few extra small operations once its back at kerbin (in case you miss the runway). The first person to do the K-prize piloting award with this spaceplane can have the reward and credit, be sure to post a reply! (note: Leave vehicle design credit to me though,) Download link: http://www./?1gjcxo8t57v7uzo And ofc the pic: Wolfie IP lander This one is for heavy landings on any planet you might wish, just dont try to do it on Eve, wont work (PS: birthday gift frome me <3) Download link: http://www./?gn8ppx3lggnpbyi Picture: One rocket every week for you to explode, all rockets are tested with mechjeb.