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unWinged

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    Rocketeer
  1. Thanks for quick reply I'd give you some reputation, but it seems I have to spread it somewhere else before giving it to you again...
  2. I have a question: an I update game mid-save? Or will it corrupt my saved game? Or will not change tech-tree?
  3. Is there a way to transfer science between two crew capsules? I'm thinking about having specialized lander designed to dock to return ship, transfer science and undock. Then return ship would return to Kerbin leaving lander behind. And if it's not possible with stock, are there mods that make it possible? EDIT: Answered
  4. --ninja'd-- You mean that thread: http://forum.kerbalspaceprogram.com/threads/68089-0-23-kOS-Scriptable-Autopilot-System-v0-11-2-13 ?
  5. I have problem with setting node to apoapsis. I try to do it with code below: set Ncirc to node(time + eta:apoapsis, 0, 0, 400). add Ncirc. IIRC it worked in 0.10, but now it returns error saying that time + eta:apoapsis is not a number. I narrowed it down to time being not a number, although when I try to print it it shows a number... Can someone help me how to do this?
  6. How does this mod work with not-fuel-burning engines? Like termal rocket nozzles from KSP Interstellar for example.
  7. I may be dumb, but can someone point me what is purpose of ground pylon? Or some examples how you use them...
  8. I have problem with every readings regarding vessel freezing. In VAB and in flight. After short while of using KER it just stop updating information. In VAB even deleting KER part or going out VAB does not help... Can it be mod incompatibility issue? I have FAR and few other mods installed.
  9. I have problem with code below. It's simple code for launching suborbital rockets with liquid or hybrid engines. It have to parameters declared on start: heading and target apoapsis. It always returns error, something along lines "error in line 1: syntax error. I got three similar codes (for launching diffrent rockets) but only that ones gives error. I tried to run it with only one parameter, or without any parameter, but still not working... declare parameter thead. declare parameter tapo. clearscreen. set hdir to thead. print "launch parametrs:". print "target apoapsis: " + tapo. print "heading: " + hdir. print "----====----". print "Commencing launch sequence!". wait .5. print "3". wait .5. print "2". lock steering to heading 0 by 90. print " steering locked". wait .5. print "1". lock throttle to (mass*20)/maxthrust. print " throttle locked". wait .5. print "0 - LAUNCH!". stage. wait until alt:radar > 100. lock steering to heading hdir by 90. print " LIFT OFF!". wait until verticalspeed > 100. lock steering to heading hdir by 80. print " starting gravity turn". wait until altitude > 4000. lock sel to 80*(70000-altitude)/66000. lock steering to heading hdir by sel. print " gravity turn". wait until apoapsis >= tapo OR stage:oxidizer = 0. if stage:oxidizer = 0 { print "!!FUEL DEPLETED!!". break. }. lock throttle to 0. lock steering to prograde. print round(missiontime) + " coasting". wait until altitude >= 70000. print round(missiontime) + " atmosfere cleared". toggle ag1. print vesselname + " is in space!". print"MET: " + round(missiontime). unlock throttle. unlock steering. SAS off. print vesselname + " is free!". If somebode can look at it I will be grateful!
  10. Thanks :-) BTW I only started playing with that mod, so can't say much, but it looks great! Thank you for your effort to give us such great toys!
  11. Sorry if it was asked before, but can somebody write me quick guide how use seismic sensor? How far from it can I crash and if vessel with sensor has to be active?
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