Squee! That Orion mod is super fun! Keep up the great work! Here are some things I noticed: 1.) The pusher plate is really durable and suitable to use as landing gear. I managed to land at > 100 m/s and that thing didn't break. (pictures: http://imgur.com/a/11iR1) However, less durable and well-fixed ship components may break off and/or explode. Also, you have to touch down on the pusher plate. Landing sideways usually makes it explode. 2.) It would be nice if bomb feeding could be managed with action groups. 3.) There's a bug with deactivating/activating the bomb feeding via right-click: it always applies to all engines that were placed together by using the symmetry tool. I'd expect it to affect only the engine I right-clicked. In case you're wondering why anyone would want more than one such engine in his space ship: I had the idea that if the ship is too heavy to be turned, I simply need one engine pointing in every direction. Like this: http://i.imgur.com/qub5642.jpg (It didn't work very well - it tends to start spinning slowly, and there is nothing you can do to stop that.)