andydouble07
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Everything posted by andydouble07
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Duna Faster, Better, Cheaper Challenge
andydouble07 replied to PakledHostage's topic in KSP1 Challenges & Mission ideas
Re-did the math and got a slightly different number for my previous attempt. I think I was missing the radial decouplers or something (they're so expensive): tank 850 x4 1600 booster 800 x2 1600 radial decoupler 1275 x2 2550 wing 500 x2 1000 pod 600 x1 600 stack decoupler 975 x1 200 small engine 750 x1 750 mechjeb 550 x1 550 ISA 750 x1 750 engine 850 x1 850 total 13025 -
Duna Faster, Better, Cheaper Challenge
andydouble07 replied to PakledHostage's topic in KSP1 Challenges & Mission ideas
For a cost of 10,600, sent a probe to map Mars Duna from a polar orbit. Used the MechJeb and ISA mods. -
See Space on a Single Engine!
andydouble07 replied to EndlessWaves's topic in KSP1 Challenges & Mission ideas
Well, I made it to Duna, got into a circular and level orbit, made it back, and only barely had enough fuel to make a (somewhat) survivable landing. I don't think I'll be able to find enough extra delta-V in this build to make it to the surface of Duna and back, although I definitely could have made it to the surface and trapped myself there. -
See Space on a Single Engine!
andydouble07 replied to EndlessWaves's topic in KSP1 Challenges & Mission ideas
I made it to Laythe, but not with enough fuel to do anything fun once I got there (such as returning). I'll probably be trying again. -
Race to Proxima Centauri
andydouble07 replied to MeticulousMitch's topic in KSP1 Challenges & Mission ideas
Not a record breaker but this thing was pretty easy to fly. -
Made one that gets into orbit in one shot. I used mech jeb but I don\'t think there were any other non-stock parts. The thing does NOT want to take off, though. There is a huge graveyard of these things at the end of my runway. Should have easily enough fuel visit (but not land on) one of the muns and get back safely.
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"not to close, not to far" challenge
andydouble07 replied to adicogames's topic in KSP1 Challenges & Mission ideas
i think i missed some screens but i got all the goals for the challenge. don\'t even need a huge rocket for this. -
Challenge: Shortest time to escape velocity
andydouble07 replied to arachnid's topic in KSP1 Challenges & Mission ideas
2:55 w/ stock only -
Longest Ballistic Trajectory
andydouble07 replied to Entroper's topic in KSP1 Challenges & Mission ideas
it shouldn\'t be possible. the entire rocket has about 2300 m/s of delta v -
Vertical Distance on a Single Tank of Gas
andydouble07 replied to kerbalkicker's topic in KSP1 Challenges & Mission ideas
Hm... Some testing must be done Full throttle all the way, no technique: 29,404 m Steady 100 m/s until 10km, then full throttle: 42,229 m I guess it makes a pretty big difference. -
Orbit, land, orbit, land
andydouble07 replied to The_Duck's topic in KSP1 Challenges & Mission ideas
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i was getting absolute slideshows with stock parts and then ending up barely over 2,000 m/s, it might be possible but i doubt my computer can survive it
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I'm not sure if it's possible with stock parts, i couldn't get it much faster than 2km/s. Got it (barely) with Sunday Punch/SIDR parts. i think im about 8 m/s above escape velocity, and the tiny booster on my capsule barely managed to turn me around.
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The 1st Ultimate Lander Challenge
andydouble07 replied to Sofa499's topic in KSP1 Challenges & Mission ideas
almost! stock parts -
Automatic Orbiter
andydouble07 replied to PolishSpaceProgram's topic in KSP1 Challenges & Mission ideas
the drag produces torque, sheesh -
got a positive score (298 * 34780) - 83 ^ 3 = 9,792,653
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THE ULTIMATE ORBIT-BASED LUNAR SMACKDOOOOOOWN
andydouble07 replied to NovaSilisko's topic in KSP1 Challenges & Mission ideas
The rocket This was so annoying to fly. It was impossible to keep upright with any less than 36 SAS Dumping the moon into orbit After about an orbit, back at perigee Transferring out of orbit, cya moon Touchdown!