Hi! I followed the tutorial from ben, but I had a few problems: first my part was black then it was grey like in blender... I can't figure out how to apply texture to it... I tried everything. Next Problem: Frist I created a clean copy of ksp, then I made a new folder with the PNG, the CFG and the DAE. but it didnt work... I downloaded the testcube from Ben and I noticed there was a folder called Mesh. so I copied this folder into my part folder and BOOM! it worked but it still doesn't have any texture... can somebody please tell me abut the MSH, MDL and V4 files in the mesh folder??? and why didnt it worked with the texture?! And I got another problem: I followed exactly Bens tutorial with the radial fueltank. With try and error I figured out how to define the node definitions and i added a decoupler module and all this worked fine. But then I got the idea to add an engine under the fueltank so I addet a new cylinder in Bender, but the cylinder later appears INSIDE the fueltank and not beneath it! What do I have to do so the cylinder which represnts the engine (opticaly) is below the fueltank and not inside it?! And finally I got a last question: long time ago I saw in a modding tutorial a program for the connection node definitions where you can see the part that you have created and move the nodes to the right place like a pivot... can somebody tell me where to download it please? Greetings from denmark, Rodney