Alright, after gathering up my courage, I took up the challenge to out-monster the previous monsters. Here's the result, the Big Bertha mk3: A few facts about the monster: Built off-center in the VAB, yet still had to build a notch into the lower stages to allow it to ascend past the crane-like protrusion on the launch tower. Initial FPS during launch is about .5 for me, and I have a fairly beefy computer. It is capable of thrusting continuously for upwards of twenty minutes, staging included. And of course, most importantly, it will eventually reach a maximum speed of 14.600m/s Staging is... complicated. For the lower stages, there is an overlap to allow one ring of tanks/engines to fall away and a new set to ignite while another keeps firing to open the distance to the spent stage faster, after which those get to fall away. Otherwise, the time needed for the spent stage to get far enough away to safely ignite the next stage would basically mean nearly ending up back on the ground. Once higher, staging is more standard, so you have to allow time for them to fall away before igniting or things will go boom. Stock parts only, of course, although struts kinda feel like cheating when they allow something this huge to exist without collapsing. Craft file attached for anyone who wants to try it.