-
Posts
13 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Posts posted by Koosmonaut
-
-
I have Deadly Reentry Beta 6.5.2, as far as I can see on the original post, this is the most recent version?
-
Here is the rover. All the parts around him were 19C or so, nothing should generate heat.
-
I have a really weird bug, my kerbal is heating up till he explodes, while just sitting on a rover seat. Getting him of the seat stops the heating, but moving the seat and sitting in it again started it all over.
any clue what might cause this? I like Lony Kerman and I don't want him dead
-
I was wondering if the Part Icon Fixer still works in 0.90? Of course I've tested it myself and as far as I can see it works, but it would be a shame if it causes errors that I can't spot as a newb.
-
Putting the wheels 'upsidedown' fixed the issue, they do indeed look at home wrong side up hehe. But the texture thing is something you can fix I assume , my stupidity is not so easy to fix.
-
Hehe, I mean the borked normal map. It is only the KF Medium Track. (reinstalled the mod to be sure, still same problem). And somehow my KF Tiny Rover Wheel and KF Small Rover Wheel only rotate without giving any traction in forward or reverse. I'll do a clean install of my game just to check if it is my setup or the mod.
edit: Normal maps still weird in a clean KSP install. Small and tiny roverwheels still wont work properly on Kerbin at least.
-
Great stuff in the Beta, loving it! Only thing I am wondering, are some of the tracks suppossed to look like this:
-
I'm pretty sure the Repulsors are very heavily tweaked wheels, so I wouldn't be surprised if they didn't have any 'thrustvector'.
-
I really love this mod, and can't wait for the update! I was wondering if smaller wheels and/or tracks are planned? The wheels are all kinda big for smaller rovers
-
I thought my game was bugged, cause they exploded lol
[1.0.x] [V1.9f] Kerbal Foundries wheels, anti-grav repulsors and tracks
in KSP1 Mod Development
Posted
Just a small note: I noticed that the small wheel and skid weights look kinda unbalanced. The Skid weighs 0.5, that is as much as a small fuel tank! Compared to the stock small wheel for example weights 10x less! Perhaps that needs some balancing!