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adi_tetac
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About me
Bottle Rocketeer
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Changing Kerbal Roles
adi_tetac replied to SelectHalfling0's topic in KSP1 Gameplay Questions and Tutorials
I think I heard it was based on their name somehow. -
SAS not working suddenly
adi_tetac replied to DanTheMan96's topic in KSP1 Technical Support (PC, unmodded installs)
You need a pilot or probe core to use SAS, scientists and engineers cant use SAS. If you killed your Jeb, you will need to hire another pilot. EDIT: sal_vager is fast -
Having issues with DEV build 138, staging. Error from KSP_Data/output_log.txt (quickly became 13 MB, same error repeating) MechJeb module MechJebModuleStagingController threw an exception in OnUpdate: System.InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.First[ModuleEnginesFX] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 at MuMech.MechJebModuleStagingController.<FindBurnedResources>m__8F (.Part p) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[Part,ModuleEnginesFX].MoveNext () [0x00000] in <filename unknown>:0 at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[ModuleEnginesFX,Propellant].MoveNext () [0x00000] in <filename unknown>:0 at System.Linq.Enumerable+<CreateUnionIterator>c__Iterator1C`1[Propellant].MoveNext () [0x00000] in <filename unknown>:0 at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[Propellant,System.Int32].MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[System.Int32].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[System.Int32]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.ToList[Int32] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 at MuMech.MechJebModuleStagingController.FindBurnedResources () [0x00000] in <filename unknown>:0 at MuMech.MechJebModuleStagingController.OnUpdate () [0x00000] in <filename unknown>:0 at MuMech.MechJebCore.Update () [0x00000] in <filename unknown>:0 (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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Now-defunct-thread-that-should-not-appear-in-google-search.
adi_tetac replied to Cilph's topic in KSP1 Mod Releases
I was surprised when I noticed it, I thought something had glitched with my game, hit ALT-F12, and infinite EVA fuel was on from earlier messing around. Turned it off and the connections went back to normal, toggled it a few times to be sure. -
Now-defunct-thread-that-should-not-appear-in-google-search.
adi_tetac replied to Cilph's topic in KSP1 Mod Releases
Something I noticed, Infinite EVA Fuel in the debug allows signals to go through the planets. A few pages ago someone asked if there was a way to do that. -
Some science parts have a multiplier on displayed data, compared to what its actually worth. Seismic Scan has 2.5, Gravity Scan has 3, and Atmosphere Analysis has 10, everything else has 1. I'm not sure why they have that display multiplier, maybe immersion where your kerbals think it will be more useful than it is or something. I'm thinking its just a misinterpreted feature since I haven't seen a developer confirm it as an actual bug.
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My space station may be rather limited...
adi_tetac replied to barricade40's topic in KSP1 Gameplay Questions and Tutorials
Try rotating them so the top is facing the node your attaching them to. It seems it doesn't like attaching on its sides, only on its top or bottom. -
You can add a new first part, just click one in the pod menu. What you cant do is use an existing part of your ship as your new root node, it has to come from the menu. I used it when rebuilding my station, from un-maned for tests to maned for use, without issues aside from rearranging some parts.
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I was fairly certain it was Time of Deployment.
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Its there, you just might need to log into googledocs to see it, or at least I did.
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[Sowcase] The Grand Re-Entry MEGATHREAD!
adi_tetac replied to BlackStealthz's topic in KSP1 The Spacecraft Exchange
Just finished sending a station to duna, The aerobraking wasn't as good as kerbin re-entry. -
Post your space station MEGATHREAD
adi_tetac replied to joppiesaus's topic in KSP1 The Spacecraft Exchange
My standard station, orbiting minmus, once the lander lands and comes back its heading off to duna, and then a station is to follow.