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chuckbillrow

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Everything posted by chuckbillrow

  1. the devs have said something about adding volcanoes to layth but honestly i think it should be made more kerban like (add plants to the ground scatter) or more titan like (much colder no oxygen and the oceans are some kerban analog for liquid methane)
  2. soft body physics is extremely CPU intensive and KSP already has major performance problems, the best bet for improved damage would be several levels of damaged before the part explodes for example the states of a fuel tank would be: good condition, battered, minor leak (can use a kerbal to fix to battered), major leak (cant be fixed) and then the the part breaks as it does now
  3. I think it would be a nice little addition if there was special flavor text for EVA reports near easter eggs for example if you do an eva report near a mun arch the text would say something like "you look up at the towering arc and think i bet i could orbit under that"
  4. they did not announce that .22 is coming out today, KSP weekly posted a date under a video which for all we know was a bad joke
  5. because Unity does not allow multi-threading the resources available to KSP are rather limited so what we need right now is to get all the things that are already in the game running as efficiently as possible before we add more stuff
  6. while the new editor logic is a step in the right direction i disagree that it renders subassembly loader moot
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