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b0bby

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Everything posted by b0bby

  1. you know what i feel about that mission sir. i'm so glad to know you, and your genious ideas.
  2. the Duna one is my new desktop background. really nice job.. congratz!
  3. very good idea, too bad the night come so brutaly and dont even come when the sun go behind Jool. but still a very good little video anyway
  4. i love you johnny! i was just looking for something like that to make my own mission flags. this kit is perfect!
  5. maybe some atmosphere "shield effect" (sorry that find the word i'm looking for) would be nice on the second pic but i guess you're already working on it. anyway, its cool to finally see on beautiful Kerbin planet with some clouds
  6. hey Muss, i use and managed to get working most of the mods you listed here in 0.20. so if you're still looking for some help feel free to ask
  7. Here's my very new space station i made in the past days. it was orbited with hyperedit on theses shots and i'm actually building it in orbit piece by piece. not a very impressive thing i know but i'm quite proud of the look see the whole album here
  8. OMFG.. i cant believe it was this.. i was SOOO sure i went far enough away from the station before trying to redock.. i feel so noob cause i was really sure it wasnt the problem. so sure that i almost laughed when i readed what you wrote. anyway.. thanks for your time and sorry for beeing a noob on this one. i was wondering the same! =D
  9. yeah i remember to have notice this also but i got it right after that. i mean, in the post in linked, that i managed to build the MIR station (by resolving that probe and dock issue you said) in 0.19 and its still assembled in orbit in my 0.20 save. but the fact is i cant redock any module after dedocking them (thing that i have done many times in 0.19). just like the docking ports arent able to work together anymore. i've checked the cfg files of the mir docking port probe and mir docking port drogue but they are just as similar as the 0.19's. kinda weird..
  10. i have an issue with the Mir docking ports from the bobcat's soviet pack. me and one other player reported it here: http://forum.kerbalspaceprogram.com/showthread.php/30591-20-Compatible-and-Incompatible-incomplete-mods-list-fixes-%285-27-2013%29?p=402819&viewfull=1#post402819 does anyone know about it?
  11. so i make a new folder (named "mods" for exemple) and i add "Part" prefix to EVERY single one cfg of every single modded part? wow.. it will take my ages..
  12. hi guys. i know it must be said somewhere on the forum but i'm pretty lost at the moment. i can't understand how to import my saves and mods from my 0.19 game to the new 0.20. i've tried the way i used to do it by copy the parts,internals, plugin data, plugins, resources, saves, ships and source folders to the 0.20 version main folder but the loading is sooo long and my memory use is way higher than it used to be on 0.19. i even get stuck on one part wich turns the loading screen black and freezing it. so plz guys, i've readed a lot of topics but my english and technical language is pretty limited so i'm really lost right now. could some of you explain me how they managed to do it in a simple and easy understandble way? thanks a lot.
  13. nice job my friend! i'm so glad you found a good solution for your booster system and you were able to finish this tour. nice pics, awesome vids. you are as awesome as always man. congrats!
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