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Astronox

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Everything posted by Astronox

  1. Thanks a lot. I didn´t know this side exists (sometimes google doesn´t help) cu, Astro
  2. Hi. I need the Planet Textures of the KSP Planets for making my flag (with a 3D Software), but i can´t figure out where to find them at the KSP folder. Anyone here knows where to find them, or allready has them as JPEG or PNG? thx, Astro
  3. Sorry, the star trek reboots are just stupid style over substance movies. A lot of CGI and action, but a stupid "cassual bad guy tries to kill us all" plot. That movies has nothing to do with "Star Trek" and GRs vision of the future and i won´t believe it will affect people as much as the old series and movies did. Im afraid what all this crap CGI movies and stupid TV shows of today will cause in todays kids minds. Just explosions, action, violence, sex and bad values .... in nearly every of this summer movies of today. This movies fill the movie companies pockets with dollars, and the peoples minds with a lot of crap. And when anyone tries to tell me that movies don´t influence the peoples behavior, then tell me why someone thinks it a good idea to dress up like the joker and kill some people? F*** the good guy, it´s cooler to be the bad guy, thats what todays movies shows you. Thank you hollywood.
  4. YES - I own C4D R12 and Photoshop CS3 and can make 3D models and textures and animations. But i don´t have experience with unity or exporting things for games. NO
  5. Hi. How to rescue a Kerbal, sitting on the Mun in a lander with just enough fuel to get in Mun orbit and no docking port?
  6. You also can "repack" the parachutes. I didn´t know this till yesterday
  7. When it would be to easy to build a Spaceplane, where would the challenge be to do so? There are anough mods, so when someone fails to design a spaceplane and don´t cares for a personal success, he can install mods to get the fail designs to work. Or download a working one. I did six spceplanes till now and they all failed. But i dont give up and keep them get better.
  8. Mister, pls take a second look at my post and you´ll see that i didn´t wrote there that 0,2h are 20min. LA Noire = can´t play, a bug causes the character to keep running all the time = burned 23 USD / 0,2h As you see, i only wrote "0,2h", what you correctly calculated, are "12 minutes" - and thats round about the time i "tried" to play this game.
  9. Ok, its a problem when you promise free updates but you need to sell DLCs to keep your development running. Take a look at the Kerbalizer, yes its free, but there is also a PRO version with more functions and noone complains about that. My opinion is, that they promised free updates, but within a defined frame. Travel to the mun, or planets = promised! / Other star systems = promised??? Its the same with the resource/mining system. Oxygen, water, .... adding this i an update, but what is with a whole mining or resource gathering system? And what is with benefits for people that pay for DLCs, that don´t break the promise of free updates? Like offering DLCs, that became free after a few weeks. You can buy it to get it now, or wait a few weeks and get it for free. Or updates that offers benefits but have no influence the core gameplay, like female kerbals, or a Anaglyph setting (or just a Camera that can make Anaglyph Screenshots) ....
  10. Hi. A fews days ago, i´ve found this the "Official Statement on Expansions, DLC and the future of KSP" Thread on reddit (http://www.reddit.com/r/KerbalSpaceProgram/comments/1c5zmi/official_statement_on_expansions_dlc_and_the/). On one hand, i understand the users that wan´t updates for free, cause Squad promised them they´ll get them for free when buying the alpha. On the other hand, i´am a gamer since many years and i´ve seen a lot games coming and going. Many games started, grown up and then they reached a point when they begin to die, cause the development costs stay high while the number of sold copies is rapidly droping. For me, KSP is the game that is what i (an many others) dreamed of as i was a kid with an 33MHz Intel DX-386 PC, playing games like "Stunt Island" (what should get a reboot sometimes). Building your own rockets, spaceplanes and rovers, launch them to muns and planets, where you´r Austronaut can leave the vehicle and walk over the surface at the whole planet - OMG how cool is that. Yes, i understand the kids that had to buy the game with their spending money and this people that spend less time on this game. But i think this game has a big potential and it is far away from beeing finished yet. And beeing honest, where should squad draw the line between the things that are initial content and additional content? Was a resource mining system promised from the beginning? Million people buy the DLCs for games like XXX, where you get a weopon that is allready in the game, just with another colorsheme for only 5 USD - what is nessesary for the software companie to survive, caue they only made 1 billion USD profit with this game. But squad is evil, cause they want to offer additional content as DLC, that never was promised to be included with the alpha? Really, I WANT TO PAY MORE, cause i wan´t this unique game beeing developed for the next years. And i hope that they will find some things that can be sold as DLC, to get enough money to keep the progression of development going on. You want to pay for an alpha where ALL further updates are included and you can wait a year for the smalles progression, bugfix or new game content as soon as it reaches the final sales version? - Then you should try to get an "famous Block based game" Alpha key. thx, Astronox PS: I´ve made a list of game that i bought the last 3 years thats disappointed me, how much i paid for them and how long i played them: Spore + creature DLC = gameplay is silly, designing creatues only affects their look = bye bye 30 USD / 10h LA Noire = can´t play, a bug causes the character to keep running all the time = burned 23 USD / 0,2h Mafia II = Bought as special bundle with DLCs, played it through = big disappointment, wasted about 30 USD / 15h Take on Helicopters = Low performance, the "cyclic" rotor controls are wrong done, unplayable = 50 USD / 3h IL2 - Cliffs of Dover = Runs with a few FPS on higend PC - bugged like hell = 60 USD / 2h Borderlands I = Stupid shooter with stupid KI and dead world, ridicoules end = thrown away 24 USD / 12h I´am alive = Bought it, played it one hour, deleted this fail = dumped 14 USD / 1h From Dust = Nice game, but short and not what was promised = 10 USD / 9h Red Orchestra II = Nothing like promised, reduced to a COD like shooter, bought the special edition = wasted 45 USD / 50h Cities XL = Boring gameplay, runs slow on a PC with 6 Core CPU = 20 USD / 3h PT Boats = Crashes a few minutes after the first mission starts = 9 USD / 1h Metro 2033 = Boring, more sequences then game to play = 30 USD / 2h World in Conflict = Plain gameplay, too much trial and error = 15 USD / 4h ...... and many others ..... And then look at KSP: KSP (0.18) = fun as hell even at this early stage = 22 USD / 150h till now (and at this point i didn´t get an orbital station, mun station, SSTO, Spaceplane .....) Its one of only a few games that i played longer then some hours and that gets on the same List with games like "Splinter Cell", "Bioshock", "Dangerous Waters", or "Alan Wake", which are the only games i own and played till the end cause they didn´t suck like the most games of today.
  11. Beeing deleted too - but im resurrected now (with another username)
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