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Chris_C

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Everything posted by Chris_C

  1. @EndlessWaves - Nice one thats it! - quite why its right shift on Linux who knows! what a gottcha!
  2. without a path (just a filename) not surprisingly I get an error ! how do I get a path I'm "supposed" to use? do I need to ensure a directory is created (inside plugindata ?) IOException: Sharing violation on path /home/chris/.local/share/Steam/SteamApps/common/Kerbal Space Program/PluginData/mscorlib/map.csv at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0 at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00000] in <filename unknown>:0 at System.IO.StreamWriter..ctor (System.String path) [0x00000] in <filename unknown>:0 at KSP.IO.TextWriter.CreateForType[String] (System.String filename, .Vessel flight) [0x00000] in <filename unknown>:0 TIA
  3. yeah tried Alt + right click, Alt + left click, Meta - right click, meta - left click, Alt-gr, ctrl, shift..... etc etc but yeah I could have been clearer in the post by click I meant right click!!!
  4. Hi all, One of the first things I did was compile MechJeb 2.0 as those people on youtube make orbital mechanics look really easy and it really really isn't... So in quick order I managed to get modest station assembled in orbit (till I managed to end the flight thinking I was ending a solo capsule instead *sigh* but that's another story) Anyhow any time I try to transfer fuel nothing happens when I alt - click - not even some pop up to tell me why not! In some cases the only thing separating two RCS tanks is a capsule and docking rings all of which are cross feed compatible ?? I even booted windows and after some 40 mins of updating and generally thrashing the hard drive got to actually use the machine so I could verify that the behaviour is the same there too, so I'm obviously doing something wrong! Anyone any ideas ? BTW I have to say what a great game, sure the editor and other aspects have their quirks and can be a PITA but wow the actual functional things you can build and operate - amazing!
  5. I find myself in the position where I have a station with fuel tanks brought up from different launches, which I'd like connected. You might also like to wire round some part that's not cross feed compatible...? I assume for this I'd need two fuel lines, one for each direction? (Not terribly sure how this works as only just recently have 3 or 4 modules together for the first time) Looking at the plugin API I can see how I could access the vessels part hierarchy. I'm less clear how I'd make a new part of a specific type, but that's all part of the fun of programming However what I'd like to discuss is ideas for how the user should plan an EVA mission and what the user should the have to make the kerbal do (is there anything in the API for kerbals even?) While there are loads of ideas for other EVA missions, especially on other planet surfaces I just want to stick with the fuel line mission idea, for the time being....
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