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FreedomFighterEx

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Everything posted by FreedomFighterEx

  1. I played without SR. Dear lord, my funding was falling apart since 2.5m part is expensive and i can't recover that. I hope Squad think about this.
  2. If you didn't done update to 1.00 yet then i maybe able to help with bug/crash report. Should be easy since i can capture video while playing. Still, lot of RL stuff happen so i might not be able to participle. Thank you for your mod and hardwork : )
  3. Parachute is god awful OP right now. Try to deploy it while in sub-orbital re-entry. It stop re-entry almost completely within 3 second.
  4. Tested, the current 0.90 version didn't work with new release 1.00. It look like it work just fine but when i hit revert, it break the game. Back for economic mode where i will use mainly SRB. Still, awesome mod. Was having a blast with it when KSP still in beta.
  5. I didn't lose money yet, so it still fine for me. I have the transponder before install your mod.
  6. Does Transponder can be use in conjunction with this mod? I recovered the stage that drop near KSC with max transponder committed but it still not recover 100% of it. Still, great mod. Really encourage me to think about reuse more often.
  7. Ok, seem i use too less strut, now i strut every single part together and it solid now.
  8. So i try to fit both Service Module and Lander together in single Rocket, i put the separator and then follow by docking port of Lander Module, i strut the LM against above structure part but when launch, it still wobble and break off. I even try to do follow the tutorial on wiki, that same part also wobble too even with strut connector, how do i fix this problem?
  9. Solid Rocket Booster now capable to adjust their thrust while in VAB/Hangar, this might mean alot and might see some new design from our players.
  10. you mean the old model still exist in file right? i just need to change the place where it load. Need direction about that :|
  11. I really don't like the new one, it doesn't fit with my satellite design because it's so big and ugly on it It might look good with space vessel and station but not with tiny satellite core.
  12. *read only first page Did you let your son try to play Kerbal? i'm sure lot of awesome thing will happen : D
  13. The only kraken model i ever seen is the dead one that serve as easter egg but all bat**** crazy that happen on spacecraft is just a game glitch? i wouldn't mind to be call it kraken cause it really look like kraken attack them but do you think Squad should add the real one in game to attack the player just like what creeper do in minecraft? deep space monster, something like this but i wouldn't like it to ruin my space station and space base either. idk.........i just release what am i thinking, how about your?
  14. Whoa hold on, before you guy try to ram your magnificent rocket into me i just want to know if it will happen in Kerbal or not, it's look fun or confuse to be messing around with friends, create thing together and blow it up together then piss off each other. I'm fine with messing around alone and chit-chat with my friend who play in same time, still i think it might be hard to add, how do we use Timewarp on multiplayer then? well, my main moral of this is to blow my friend stuff up. I really really want to..........
  15. so, any pic to explain the placement? sometime i get it right on some rocket but sometime it's not
  16. for real, i kinda disappointed how small fuel tank peel off when eject it off, it look great but when fuel tank get bigger it just slide down. ofc i try to keep my rocket still when eject it but anything that can go wrong will go wrong, to make the matter worse, sometime it has split second lag when eject it and sometime it end up with explosive. i wish the decoupler have stronger force so it will push the object that attach with it away.
  17. It's seem to be the best part to sabotage your rocket if your rocket not stabilize still enough when it staging off, part that attach to it mostly crash right into main rocket or engine, i don't know if it's just because my bad design but most of time my rocket fail because of this, maybe it's because the force way too weak for larger part even with the one that offer large distant still not enough if the force is too low, part still fall and ram right into it and then spin off and ram into main rocket.
  18. don't know what it call, it used to be there before but now it's gone. no ideal what can cause this.
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